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[BIG UPDATE!] TR Legacy

[BIG UPDATE!] TR Legacy

A Roblox experience owned by exrgarage.

RacingENmotorcycle racingvehicle simulationfree-to-play

TR Legacy is a racing experience created on 2025-09-27. It has accumulated 54,888,521 lifetime visits and 140,847 favorites. Currently, 3,922 players are active. The title holds a 96% like percentage. The game features upgraded graphics and optimized performance within the racing genre.

Description (written by the developer; not a statement by this register)

[ Shutdown = Update ] Join the group to get 30% extra cash! Current code : WOAH45KTHUMBSUP 🎁 Next code at 50,000 Likes! Welcome to TR Legacy, an enhanced edition of The Ride featuring upgraded graphics, optimized performance, and premium quality-of-life features. Enjoy a pure racing experience where every bike is free to unlock and pay-to-win does not exist. Standard Controls: • V : Toggle Camera • Shift : Handbrake • Q / E : Shift Down / Up • M : Toggle Transmission • Shift + P : Freecam • T : Wheelie Notice: If you purchased any gamepasses or products in the previous game, we strongly advise you to contact Roblox Support directly to request a refund, as they have full control over platform transactions and may be able to process them for you. We sincerely appreciate your understanding.

Last updated by the developer 26 Oct 2026, 04:11 UTC.

3,230
playing (measured 26 Oct 2026, 07:50 UTC)
57,862,049
lifetime visits
96%
liked (106,373 👍 / 4,161 👎)
152,801
favourites (2.6 per 1k visits)
27 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2,32012,1977,258.53,2305 October 202626 October 2026
500 measurements spanning 21 days, net -3,161. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 838–13,679 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 07:503,230-89
26 Oct 2026, 06:503,319+63
26 Oct 2026, 05:503,256+117
26 Oct 2026, 04:503,139+17
26 Oct 2026, 03:503,122+37
26 Oct 2026, 02:503,085-98
26 Oct 2026, 01:503,183+148
26 Oct 2026, 00:503,035+403
25 Oct 2026, 23:502,632-117
25 Oct 2026, 22:502,749-22
25 Oct 2026, 21:502,771-299
25 Oct 2026, 20:503,070-406
25 Oct 2026, 19:503,476-575
25 Oct 2026, 18:504,051-215
25 Oct 2026, 17:504,266-106
25 Oct 2026, 16:504,372-637
25 Oct 2026, 15:505,009+152
25 Oct 2026, 14:504,857-228
25 Oct 2026, 13:505,085-30
25 Oct 2026, 12:505,115first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
699 R$
Underglow
199 R$
Advanced Lighting
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Finish · progression849,324 · 21.1% win
Rider Established · progression803,006 · 11.8% win
First Delivery · progression714,058 · 8.5% win
Garage Value I · collection316,853 · 6.4% win
Courier I · progression214,695 · 2.0% win
Road Legacy I · progression191,619 · 2.5% win
Race Finisher I · progression175,573 · 3.8% win
Rider Seasoned · progression143,707 · 2.5% win
Earned on the Road I · progression105,139 · 5.4% win
Millionaire · collection100,778 · 4.6% win
First Victory · progression75,077 · 1.9% win
Reliable Courier · progression61,336 · 0.40% win
The First Favor · progression58,693 · 4.8% win
Courier II · progression51,259 · 0.70% win
Garage Value II · collection48,454 · 1.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

969796.513 August 202626 October 2026
1563 measurements spanning 74 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1563
Measured (UTC)% likedChange
26 Oct 2026, 07:5096no change
26 Oct 2026, 06:5096no change
26 Oct 2026, 05:5096no change
26 Oct 2026, 04:5096no change
26 Oct 2026, 03:5096no change
26 Oct 2026, 02:5096no change
26 Oct 2026, 01:5096no change
26 Oct 2026, 00:5096no change
25 Oct 2026, 23:5096no change
25 Oct 2026, 22:5096no change
25 Oct 2026, 21:5096no change
25 Oct 2026, 20:5096no change
25 Oct 2026, 19:5096no change
25 Oct 2026, 18:5096no change
25 Oct 2026, 17:5096no change
25 Oct 2026, 16:5096no change
25 Oct 2026, 15:5096no change
25 Oct 2026, 14:5096no change
25 Oct 2026, 13:5096no change
25 Oct 2026, 12:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
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16 October 2026
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2 October 2026
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25 September 2026
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18 September 2026
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11 September 2026
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4 September 2026
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28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.