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Halloween Obby!

Halloween Obby!

A Roblox experience owned by ArmyGames.

ObbyENHalloweenObbyParkour

Description (written by the developer; not a statement by this register)

🎃 Looking for a game to play to celebrate the Halloween month? Want to play something for early Halloween? Or just to play something Halloween themed for the fun of it? Welcome to Halloween Obby! This Halloween themed obby has a couple of fun stages just for you! And if you're really in the Halloween spirit, you could dress up in a costume while you play the obby! Need to leave for 5 minutes? No worries, progress saves so you could always come back to where you left off! Feel like it's too hard? Buy one of our affordable gamepasses! 👻 Feel like other Halloween obbies aren't enough? Feel like they're too easy and looking for a hard one? Try this one! ❗WARNING: Has Flashing Lights ➡️ Those that are caught cheating/exploiting will have their rebirths reset if they have any and will be permanently banned from the game, BEHAVE YOURSELVES❗❗😡 Stage Count: 29 SHUTDOWN/RESTART = UPDATE/BUG FIXES Release Date: 10/10/25

Last updated by the developer 16 Jul 2026, 19:13 UTC.

0
playing (measured 14 Aug 2026, 09:45 UTC)
60,685
lifetime visits
68%
liked (183 👍 / 87 👎)
361
favourites (5.9 per 1k visits)
3 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 09:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Pompous the Cloud (PERMANENT)
100 R$
Fusion Coil (PERMANENT)
50 R$
Speed Coil (PERMANENT)
20 R$
Gravity Coil (PERMANENT)
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome48,089 · 0.00% win
Completed the Mansion! · progression26,530 · 0.00% win
Completed the Underground! · progression18,627 · 0.00% win
Completed the Pumpkin Fields! · progression13,575 · 0.00% win
You're a Winner! · other11,720 · 0.00% win
Completed the Forest! · progression11,718 · 0.00% win
You Rebirthed! · progression4,407 · 0.00% win
Zasshu Kami Day! · other3,552 · 0.00% win
HALLOWEEN DAY! · other2,467 · 0.00% win
The Ice Skull of Nevermoor! · collection1,902 · 0.00% win
Rebirthed 100 Times!! · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6815 August 2026 — 68 % liked4 September 2026 — 68 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 17:3668no change
15 Aug 2026, 15:5368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.