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[🤠] Merge Animals

[🤠] Merge Animals

A Roblox experience owned by My Merge Games.

TycoonENmerge mechaniccute animalspet collection

[🤠] Merge Animals is a tycoon experience created on 2025-10-04. The game has accumulated 1,503,139 lifetime visits and holds 2,652 favorites. Currently, five players are active. The title maintains a 67% like percentage. The description highlights mechanics involving merging animals, earning money, buying pets, and climbing leaderboards.

Description (written by the developer; not a statement by this register)

Welcome to Merge Animals 🐱 🐸 Merge cute Animals 🤑 Make a lot of Money 🐹 Buy Pets 🌧🐱 Make Animal Rain 🥇 Climb the leaderboards Leave a like👍 and favorite⭐ for more updates!

Last updated by the developer 18 Apr 2026, 14:44 UTC.

5
playing (measured 11 Aug 2026, 19:51 UTC)
1,503,139
lifetime visits
65%
liked (742 👍 / 396 👎)
2,861
favourites (1.9 per 1k visits)
4 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:517first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Cash Pass
999 R$
Aurora Trail
199 R$
Auto Merge Pass
119 R$
x2 Cash Pass
79 R$
Rainbow Trail!
69 R$
Triple Hatch!
69 R$
x10 Luck Pass
49 R$
Auto Click Pass
49 R$
+3 Pet Equip
49 R$
Auto Hatch!
39 R$
x3 Gems Pass
39 R$
+100 Inventory Size
19 R$
x2 Luck Pass
19 R$
Auto Spin
19 R$
x2 Pet Inventory Pass
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

65676614 August 2026 — 67 % liked24 August 2026 — 66 % liked3 September 2026 — 66 % liked13 September 2026 — 66 % liked23 September 2026 — 66 % liked3 October 2026 — 66 % liked13 October 2026 — 65 % liked23 October 2026 — 65 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 14:5265no change
13 Oct 2026, 14:5165-1
3 Oct 2026, 14:5066no change
23 Sept 2026, 14:4966no change
13 Sept 2026, 14:3366no change
3 Sept 2026, 14:3266no change
24 Aug 2026, 12:1766-1
14 Aug 2026, 12:1767first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.