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SMASH a Tower

SMASH a Tower

A Roblox experience owned by Smash, Smash, Smash.

SimulatorENtower climbingstrength trainingunlockable content

SMASH a Tower is a simulator experience created on 2025-10-06. It currently has 24 players online. The game has accumulated 14,764,993 lifetime visits and 427,769 favorites. User engagement metrics show a 96% like percentage. The experience is categorized under the simulator genre.

Description (written by the developer; not a statement by this register)

Welcome to +1 SMASH a Tower! How to play: 🏋️Train your strength 💥SMASH through the floors of each tower 🏆Reach the end to get wins and unlock new towers! 🌟Like the game and join the group to claim the daily chest! Made by scorpionbaron

Last updated by the developer 30 Jul 2026, 06:55 UTC.

24
playing (measured 10 Aug 2026, 14:38 UTC)
14,764,993
lifetime visits
96%
liked (97,213 👍 / 4,487 👎)
430,985
favourites (29.2 per 1k visits)
6 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3863first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

GOLD BAR
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:1696no change
23 Aug 2026, 18:0096no change
13 Aug 2026, 17:5296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.