[ROSE PACK] DM Arena
A Roblox experience owned by Magic Interactive.
ShooterENDeathmatchArena ShooterCompetitive PvP
[ROSE PACK] DM Arena is a shooter experience created on 2025-10-16. It currently has 83 players online and 3,491,477 lifetime visits. The game holds a 97% like percentage and 25,314 favorites. The description indicates it is a PvP shooter with arena teleport, shop, and clan systems. The project is in active development with version 26.16.07beta.
Description (written by the developer; not a statement by this register)
Magic | Deathmatch Arena A GTA 5 FiveM - style PvP shooter focused on fast-paced gunfights, skill-based combat, and progression. Fight in an arena with realistic weapons, recoil, and competitive gameplay. The game features an arena teleport, in-game shop, clan system, and advanced settings such as FOV, stretched resolution, Redux, and control customization. The project is in active development. Bugs and test changes may occur. Version 26.16.07beta Last update: 16 july, 2026 Controls (PC): WASD — Move Shift — Sprint Right Mouse Button — Aim R — Reload C — Crouch X — Whistle 1–9 — Switch weapons Features: Shop with weapons and gear, clan management, and a green zone where damage is disabled and items are temporarily removed. Tags: Magic, Magic RP, Magic Tulevo, ProjectSea, Tulevo, Grand Tulevo, Shooter, FPS, PvP, Deathmatch, FFA, Arena Shooter, Gunfight, Weapons, Combat, Competitive, Multiplayer, Online PvP, Clans, GTA-Style, GTA5RP, FiveM Style, Roblox Shooter, Roblox PvP
Last updated by the developer 6 Aug 2026, 00:04 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:08 | 99 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 04:47 | 97 | no change |
| 24 Aug 2026, 04:46 | 97 | no change |
| 14 Aug 2026, 04:46 | 97 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.