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Chicken 2🐔

Chicken 2🐔

A Roblox experience owned by Zoodle.

TycoonENfarmingidlesurvival

Chicken 2🐔 is a tycoon experience created on 2025-10-18. It has accumulated 23,287,004 lifetime visits and currently has 1,175 players online. The game holds 23,854 favorites and maintains a 70% like percentage.

Description (written by the developer; not a statement by this register)

Steal the chickens' eggs and run! Survive to earn points, hatch rare eggs, and grow your own chicken farm! 🐔 Remember that your chickens grows offline! 👍 Like the game to show your support! ⭐ Favorite it so you don’t miss any updates! 💬 Got questions or suggestions? Join the group!

Last updated by the developer 8 Jun 2026, 23:30 UTC.

305
playing (measured 4 Sept 2026, 15:50 UTC)
24,975,761
lifetime visits
70%
liked (2,394 👍 / 1,035 👎)
26,567
favourites (1.1 per 1k visits)
18 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1331,11962630510 August 20264 September 2026
330 measurements spanning 25 days, net -482. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 330
Measured (UTC)PlayersChange
4 Sept 2026, 15:50305+1
4 Sept 2026, 14:50304-54
4 Sept 2026, 13:50358-53
4 Sept 2026, 12:50411+59
4 Sept 2026, 11:50352+63
4 Sept 2026, 10:50289-15
4 Sept 2026, 09:50304-8
4 Sept 2026, 08:50312+73
4 Sept 2026, 07:50239-9
4 Sept 2026, 06:50248+48
4 Sept 2026, 05:50200+2
4 Sept 2026, 04:50198+27
4 Sept 2026, 03:50171+13
4 Sept 2026, 02:50158+5
4 Sept 2026, 01:50153+18
4 Sept 2026, 00:50135-47
3 Sept 2026, 23:50182+14
3 Sept 2026, 22:50168+16
3 Sept 2026, 21:50152-18
3 Sept 2026, 20:50170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome10,780,852 · 100.0% win
Stole your first eggs! · collection10,253,750 · 100.0% win
You died · other10,125,369 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7013 August 20264 September 2026
330 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 330
Measured (UTC)% likedChange
4 Sept 2026, 15:5070no change
4 Sept 2026, 14:5070no change
4 Sept 2026, 13:5070no change
4 Sept 2026, 12:5070no change
4 Sept 2026, 11:5070no change
4 Sept 2026, 10:5070no change
4 Sept 2026, 09:5070no change
4 Sept 2026, 08:5070no change
4 Sept 2026, 07:5070no change
4 Sept 2026, 06:5070no change
4 Sept 2026, 05:5070no change
4 Sept 2026, 04:5070no change
4 Sept 2026, 03:5070no change
4 Sept 2026, 02:5070no change
4 Sept 2026, 01:5070no change
4 Sept 2026, 00:5070no change
3 Sept 2026, 23:5070no change
3 Sept 2026, 22:5070no change
3 Sept 2026, 21:5070no change
3 Sept 2026, 20:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.