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Italian Brainrot Thieves 🧠

Italian Brainrot Thieves 🧠

A Roblox experience owned by AE Studios..

TycoonENbrainrottycoonstealth

Italian Brainrot Thieves is a tycoon experience created on June 3, 2025. The game has recorded 141,845,413 lifetime visits and currently has 371 players online. It holds 8,888,224 favorites and maintains an 81% like percentage. The description outlines mechanics involving purchasing brainrots, generating cash, stealing from others, and rebirthing to expand bases.

Description (written by the developer; not a statement by this register)

Welcome to Italian Brainrot Thieves! Purchase Italian Brainrots and generate cash, or steal Brainrots from other players and grow even quicker! When you grow big enough, rebirth to expand your base and unlock new items. Like the game and join the group for +10% more cash! Premium players get +15% extra cash! Get +5% cash for each friend you invite!

Last updated by the developer 26 Oct 2025, 21:38 UTC.

389
playing (measured 3 Sept 2026, 12:50 UTC)
142,828,945
lifetime visits
81%
liked (12,050 👍 / 2,864 👎)
8,945,191
favourites (62.6 per 1k visits)
3 June 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

145576360.538910 August 20263 September 2026
303 measurements spanning 24 days, net +51. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–641 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 303
Measured (UTC)PlayersChange
3 Sept 2026, 12:50389+73
3 Sept 2026, 11:50316+104
3 Sept 2026, 07:50212+50
3 Sept 2026, 06:50162-4
3 Sept 2026, 05:50166-52
3 Sept 2026, 04:50218-27
3 Sept 2026, 03:50245-72
3 Sept 2026, 02:50317-5
3 Sept 2026, 01:50322-53
3 Sept 2026, 00:50375+12
2 Sept 2026, 23:50363-25
2 Sept 2026, 22:50388-24
2 Sept 2026, 21:50412-50
2 Sept 2026, 20:50462+41
2 Sept 2026, 19:50421+57
2 Sept 2026, 18:50364-5
2 Sept 2026, 17:50369-32
2 Sept 2026, 16:50401-18
2 Sept 2026, 15:50419+21
2 Sept 2026, 14:50398first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ban Hammer
999 R$
Flying Carpet
499 R$
2x Money
299 R$
Giant Slap Hand
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome45,195,000 · 100.0% win
First Italian Brainrot Steal · other20,640,166 · 55.2% win
First Rebirth · progression2,563,924 · 7.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8121 August 20263 September 2026
302 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 302
Measured (UTC)% likedChange
3 Sept 2026, 12:5081no change
3 Sept 2026, 11:5081no change
3 Sept 2026, 07:5081no change
3 Sept 2026, 06:5081no change
3 Sept 2026, 05:5081no change
3 Sept 2026, 04:5081no change
3 Sept 2026, 03:5081no change
3 Sept 2026, 02:5081no change
3 Sept 2026, 01:5081no change
3 Sept 2026, 00:5081no change
2 Sept 2026, 23:5081no change
2 Sept 2026, 22:5081no change
2 Sept 2026, 21:5081no change
2 Sept 2026, 20:5081no change
2 Sept 2026, 19:5081no change
2 Sept 2026, 18:5081no change
2 Sept 2026, 17:5081no change
2 Sept 2026, 16:5081no change
2 Sept 2026, 15:5081no change
2 Sept 2026, 14:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.