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+1 Speed To Escape⚡

+1 Speed To Escape⚡

A Roblox experience owned by Scratch Labs.

RacingENspeedobstacle coursemultiplier

+1 Speed To Escape⚡ is a racing experience created on 2025-10-21. It has accumulated 21,020,649 lifetime visits and 1,094,123 favorites. Currently, 46 players are active. The title holds a 94% like percentage. The data categorizes the experience within the racing genre.

Description (written by the developer; not a statement by this register)

⚡ +1 Speed To Escape Dash into the electric world of +1 Speed To Escape – a fast-paced speed-racing adventure where every step pushes you beyond your limits! 👟 Gain speed with every single step you take! 🏆 Beat challenging obstacle courses and prove your agility! 💪 Train on powerful treadmills or sprint across wide maps to skyrocket your stats! ⚡ Unlock insane multipliers and dominate the arena as the fastest player alive! 😎 Join the group for update announcements, rewards, and to hang out with other speedsters! ❤️ Love the game? Show your support by smashing LIKE and adding it to your FAVORITES!

Last updated by the developer 28 Jul 2026, 10:40 UTC.

46
playing (measured 10 Aug 2026, 14:01 UTC)
21,020,649
lifetime visits
94%
liked (34,890 👍 / 2,113 👎)
1,095,931
favourites (52.1 per 1k visits)
21 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0125first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

CELESTIAL TREADMILL [10X STEPS]
499 R$
+3 Pet Slots
249 R$
DIAMOND TREADMILL [5X STEPS] [OP]
249 R$
+25 Pet Inventory
99 R$
Triple Egg Hatch
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Speedrunner · progression8,735,170 · 100.0% win
1St Rebirth · progression2,067,942 · 43.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3494no change
13 Aug 2026, 16:2394first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.