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[W2] +1 Speed Police Escape

[W2] +1 Speed Police Escape

A Roblox experience owned by Absolute Rubbish.

ObbyENchaseparkourleaderboard

[W2] +1 Speed Police Escape is an obby experience created on 2026-02-04. The game has accumulated 3,983,127 lifetime visits and holds 278,998 favorites. Currently, 345 users are playing. The title maintains an 80% like percentage among its player base.

Description (written by the developer; not a statement by this register)

+1 Speed Police Escape ✨ Run from police through challenging levels! Complete levels, improve your energy levels, and rise to the top of the leaderboard 👑 🔹 Complete levels to earn wins 🏆 🔹 Unlock better Duffelbags for more Speed & Energy⚡ 🔹 Rebirth for huge multipliers and faster progress 🚀 Dont Get Caught!

Last updated by the developer 21 Aug 2026, 01:10 UTC.

82
playing (measured 23 Aug 2026, 03:50 UTC)
4,095,982
lifetime visits
80%
liked (2,619 👍 / 643 👎)
290,488
favourites (70.9 per 1k visits)
4 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8221815010 August 2026 — 110 players21 August 2026 — 160 players21 August 2026 — 124 players21 August 2026 — 105 players21 August 2026 — 101 players22 August 2026 — 116 players22 August 2026 — 125 players22 August 2026 — 121 players22 August 2026 — 134 players22 August 2026 — 133 players22 August 2026 — 117 players22 August 2026 — 147 players22 August 2026 — 111 players22 August 2026 — 118 players22 August 2026 — 126 players22 August 2026 — 139 players22 August 2026 — 160 players22 August 2026 — 208 players22 August 2026 — 218 players22 August 2026 — 187 players22 August 2026 — 141 players22 August 2026 — 169 players22 August 2026 — 154 players22 August 2026 — 160 players22 August 2026 — 151 players22 August 2026 — 141 players22 August 2026 — 127 players22 August 2026 — 108 players22 August 2026 — 112 players23 August 2026 — 114 players23 August 2026 — 109 players23 August 2026 — 107 players23 August 2026 — 82 players10 August 202623 August 2026
33 measurements spanning 13 days, net -28. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–238 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 33
Measured (UTC)PlayersChange
23 Aug 2026, 03:5082-25
23 Aug 2026, 02:50107-2
23 Aug 2026, 01:50109-5
23 Aug 2026, 00:50114+2
22 Aug 2026, 23:50112+4
22 Aug 2026, 22:50108-19
22 Aug 2026, 21:50127-14
22 Aug 2026, 20:50141-10
22 Aug 2026, 19:50151-9
22 Aug 2026, 18:50160+6
22 Aug 2026, 17:50154-15
22 Aug 2026, 16:50169+28
22 Aug 2026, 15:50141-46
22 Aug 2026, 14:50187-31
22 Aug 2026, 13:50218+10
22 Aug 2026, 12:50208+48
22 Aug 2026, 11:50160+21
22 Aug 2026, 10:50139+13
22 Aug 2026, 09:50126+8
22 Aug 2026, 08:50118first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Energy Upgrade 12
299 R$
Energy Upgrade 6
299 R$
Double Wins
199 R$
VIP
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked21 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked22 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked23 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
34 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 34
Measured (UTC)% likedChange
24 Aug 2026, 03:3380no change
23 Aug 2026, 03:5080no change
23 Aug 2026, 02:5080no change
23 Aug 2026, 01:5080no change
23 Aug 2026, 00:5080no change
22 Aug 2026, 23:5080no change
22 Aug 2026, 22:5080no change
22 Aug 2026, 21:5080no change
22 Aug 2026, 20:5080no change
22 Aug 2026, 19:5080no change
22 Aug 2026, 18:5080no change
22 Aug 2026, 17:5080no change
22 Aug 2026, 16:5080no change
22 Aug 2026, 15:5080no change
22 Aug 2026, 14:5080no change
22 Aug 2026, 13:5080no change
22 Aug 2026, 12:5080no change
22 Aug 2026, 11:5080no change
22 Aug 2026, 10:5080no change
22 Aug 2026, 09:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.