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My Dice Collector

My Dice Collector

A Roblox experience owned by Rex Studio kr.

TycoonENdice rollingcollectionidle/progression

My Dice Collector is a tycoon experience created on 2025-10-31. It has recorded 1,138,427 lifetime visits and 8,398 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description indicates mechanics involving rolling dice to earn coins and collect rare items.

Description (written by the developer; not a statement by this register)

🎲 My Dice Collector: Roll & Collect! Roll dice, earn coins, and get ready to collect them all! 💰 Roll & Collect Roll your dice to earn coins. Use coins to grow stronger and roll even more. 🌟 Get Rare Dice Pull to win rare dice. Rare dice give better bonuses and more coins. 📈 Climb the Leaderboard Collect all kinds of dice and reach the top of the leaderboard. Ready to start rolling and see how lucky you are? 🍀

Last updated by the developer 27 Mar 2026, 14:21 UTC.

0
playing (measured 10 Aug 2026, 15:02 UTC)
1,138,427
lifetime visits
94%
liked (9,286 👍 / 639 👎)
8,384
favourites (7.4 per 1k visits)
31 October 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:021first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mecha Season Pass
5,000 R$
VIP
599 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome beta · welcome310,076 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:3194no change
14 Aug 2026, 14:3094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.