Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[👟] +1 Speed Per Step Brainrot

[👟] +1 Speed Per Step Brainrot

A Roblox experience owned by RainBowGG.

TycoonENincrementalspeedcollection

[👟] +1 Speed Per Step Brainrot is a tycoon experience created on 2025-11-01. The game has accumulated 995,396 lifetime visits and currently has 5 players online. It holds 54,964 favorites and maintains a 97% like percentage. The description outlines gameplay involving speed boosts, treadmill training, and unlocking multipliers.

Description (written by the developer; not a statement by this register)

⚡ Welcome to [👟] +1 Speed Per Step Brainrot ⚡ How to Play: 👟 Every step makes you faster 🏃 Run, sprint, and complete levels 💪 Train on treadmills to boost your speed 🚀 Unlock new Brainrots and powerful multipliers (x2, x3, and more!) 🧠 Get a new Brainrot every level and grow your collection 🏆 Compete with other players and become the FASTEST! 👍 Like the game to support us 👥 Join the group for exclusive rewards & updates

Last updated by the developer 25 May 2026, 20:48 UTC.

5
playing (measured 10 Aug 2026, 15:06 UTC)
995,396
lifetime visits
97%
liked (7,105 👍 / 218 👎)
57,877
favourites (58.1 per 1k visits)
1 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

New Level Reached · progression277,201 · 0.00% win
Welcome · welcome239,311 · 0.00% win
FIRST WIN! CONGRATULATIONS! · progression201,923 · 0.00% win
YOUR SPEED IS 1000! CONGRATULATIONS! · progression170,124 · 0.00% win
You have been Rebirth. · progression36,750 · 0.00% win
Played the game for more than 1 hour. · other2,904 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked3 September 2026 — 97 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:4697no change
24 Aug 2026, 15:4597no change
14 Aug 2026, 15:3897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.