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[❄️] Park a Car🅿️

[❄️] Park a Car🅿️

A Roblox experience owned by NoDrivingLicense.

SimulatorENparkingcar simulationidle earnings

[❄️] Park a Car🅿️ is a simulator experience created on 2025-11-04. It has recorded 61,707,675 lifetime visits and 2,693,615 favorites. Currently, 561 users are playing. The title holds a 94% like percentage. The description outlines gameplay involving buying cars, parking to unlock them, and earning cash based on distance driven.

Description (written by the developer; not a statement by this register)

🅿️🚗 WELCOME TO PARK-A-CAR! 🗣️ Think you’ve got elite parking skills? Prove it! 😤🔥 HOW TO PLAY: 🚙 Buy a car & take it for a spin 🎯 Park perfectly to unlock it! 💸 Earn cash based on how far you drive 💥 Crash? No worries — retry for a better run! ⏰ REMEMBER: Your cars earn money even while you’re offline! 🚗📈

Last updated by the developer 26 Jun 2026, 18:35 UTC.

436
playing (measured 4 Sept 2026, 10:50 UTC)
62,745,522
lifetime visits
94%
liked (232,943 👍 / 14,379 👎)
2,737,006
favourites (43.6 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

15471443443610 August 20264 September 2026
325 measurements spanning 25 days, net -198. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–798 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 325
Measured (UTC)PlayersChange
4 Sept 2026, 10:50436+62
4 Sept 2026, 09:50374+68
4 Sept 2026, 08:50306+8
4 Sept 2026, 07:50298+31
4 Sept 2026, 06:50267-4
4 Sept 2026, 05:50271+30
4 Sept 2026, 04:50241+32
4 Sept 2026, 03:50209-2
4 Sept 2026, 02:50211-7
4 Sept 2026, 01:50218-39
4 Sept 2026, 00:50257-8
3 Sept 2026, 23:50265-10
3 Sept 2026, 22:50275-1
3 Sept 2026, 21:50276-27
3 Sept 2026, 20:50303-53
3 Sept 2026, 19:50356-64
3 Sept 2026, 18:50420-23
3 Sept 2026, 17:50443+13
3 Sept 2026, 16:50430-4
3 Sept 2026, 15:50434first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Double Cash
199 R$
Collect All Cash
79 R$
Run Faster
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9421 August 20264 September 2026
325 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 325
Measured (UTC)% likedChange
4 Sept 2026, 10:5094no change
4 Sept 2026, 09:5094no change
4 Sept 2026, 08:5094no change
4 Sept 2026, 07:5094no change
4 Sept 2026, 06:5094no change
4 Sept 2026, 05:5094no change
4 Sept 2026, 04:5094no change
4 Sept 2026, 03:5094no change
4 Sept 2026, 02:5094no change
4 Sept 2026, 01:5094no change
4 Sept 2026, 00:5094no change
3 Sept 2026, 23:5094no change
3 Sept 2026, 22:5094no change
3 Sept 2026, 21:5094no change
3 Sept 2026, 20:5094no change
3 Sept 2026, 19:5094no change
3 Sept 2026, 18:5094no change
3 Sept 2026, 17:5094no change
3 Sept 2026, 16:5094no change
3 Sept 2026, 15:5094first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.