[❄️] Park a Car🅿️
A Roblox experience owned by NoDrivingLicense.
SimulatorENparkingcar simulationidle earnings
[❄️] Park a Car🅿️ is a simulator experience created on 2025-11-04. It has recorded 61,707,675 lifetime visits and 2,693,615 favorites. Currently, 561 users are playing. The title holds a 94% like percentage. The description outlines gameplay involving buying cars, parking to unlock them, and earning cash based on distance driven.
Description (written by the developer; not a statement by this register)
🅿️🚗 WELCOME TO PARK-A-CAR! 🗣️ Think you’ve got elite parking skills? Prove it! 😤🔥 HOW TO PLAY: 🚙 Buy a car & take it for a spin 🎯 Park perfectly to unlock it! 💸 Earn cash based on how far you drive 💥 Crash? No worries — retry for a better run! ⏰ REMEMBER: Your cars earn money even while you’re offline! 🚗📈
Last updated by the developer 26 Jun 2026, 18:35 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 4 Sept 2026, 10:50 | 436 | +62 |
| 4 Sept 2026, 09:50 | 374 | +68 |
| 4 Sept 2026, 08:50 | 306 | +8 |
| 4 Sept 2026, 07:50 | 298 | +31 |
| 4 Sept 2026, 06:50 | 267 | -4 |
| 4 Sept 2026, 05:50 | 271 | +30 |
| 4 Sept 2026, 04:50 | 241 | +32 |
| 4 Sept 2026, 03:50 | 209 | -2 |
| 4 Sept 2026, 02:50 | 211 | -7 |
| 4 Sept 2026, 01:50 | 218 | -39 |
| 4 Sept 2026, 00:50 | 257 | -8 |
| 3 Sept 2026, 23:50 | 265 | -10 |
| 3 Sept 2026, 22:50 | 275 | -1 |
| 3 Sept 2026, 21:50 | 276 | -27 |
| 3 Sept 2026, 20:50 | 303 | -53 |
| 3 Sept 2026, 19:50 | 356 | -64 |
| 3 Sept 2026, 18:50 | 420 | -23 |
| 3 Sept 2026, 17:50 | 443 | +13 |
| 3 Sept 2026, 16:50 | 430 | -4 |
| 3 Sept 2026, 15:50 | 434 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 4 Sept 2026, 10:50 | 94 | no change |
| 4 Sept 2026, 09:50 | 94 | no change |
| 4 Sept 2026, 08:50 | 94 | no change |
| 4 Sept 2026, 07:50 | 94 | no change |
| 4 Sept 2026, 06:50 | 94 | no change |
| 4 Sept 2026, 05:50 | 94 | no change |
| 4 Sept 2026, 04:50 | 94 | no change |
| 4 Sept 2026, 03:50 | 94 | no change |
| 4 Sept 2026, 02:50 | 94 | no change |
| 4 Sept 2026, 01:50 | 94 | no change |
| 4 Sept 2026, 00:50 | 94 | no change |
| 3 Sept 2026, 23:50 | 94 | no change |
| 3 Sept 2026, 22:50 | 94 | no change |
| 3 Sept 2026, 21:50 | 94 | no change |
| 3 Sept 2026, 20:50 | 94 | no change |
| 3 Sept 2026, 19:50 | 94 | no change |
| 3 Sept 2026, 18:50 | 94 | no change |
| 3 Sept 2026, 17:50 | 94 | no change |
| 3 Sept 2026, 16:50 | 94 | no change |
| 3 Sept 2026, 15:50 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.