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Don't Take the Cars!

Don't Take the Cars!

A Roblox experience owned by Cool Cooler Coolest.

SimulatorENstealthvehicle collectionoffline earnings

Don't Take the Cars! is a simulator experience created on 2025-12-19. It has accumulated 1,328,409 lifetime visits and holds 2,384 favorites. Currently, 14 users are playing. The game maintains a 90% like percentage. Players engage in sneaking mechanics to collect vehicles, upgrade bases, and earn offline cash.

Description (written by the developer; not a statement by this register)

Welcome to Don't Take the Cars! Sneak around police and take Cars 🥷 Run away when the police catch you 🏃 Stay alive and collect many Cars! ⚡ Upgrade your Cars and get more money! 💸 Upgrade your base to unlock more slots and place extra Cars! 🏗️ Your Cars earn cash OFFLINE! 💤 Like the game and join the group for FREE EPIC CAR! 👍

Last updated by the developer 19 Dec 2025, 18:04 UTC.

14
playing (measured 10 Aug 2026, 15:30 UTC)
1,328,409
lifetime visits
90%
liked (1,207 👍 / 138 👎)
2,825
favourites (2.1 per 1k visits)
19 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3018first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 16:0190no change
13 Oct 2026, 16:0090no change
3 Oct 2026, 15:5390no change
23 Sept 2026, 15:5290no change
13 Sept 2026, 15:3290no change
3 Sept 2026, 15:3090no change
24 Aug 2026, 13:2290no change
14 Aug 2026, 13:2190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.