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Custom Model UGC Creator [WAIST]

Custom Model UGC Creator [WAIST]

A Roblox experience owned by The Ballcame69 experience.

Sandbox & buildingENUGC CreationAvatar Customization3D Modeling

Custom Model UGC Creator [WAIST] is a sandbox-building experience created on 2025-11-04. It currently has 24 concurrent players, 1,203,631 lifetime visits, a 72% like percentage, and 16,456 favorites. The game allows users to create Roblox hats, with items owned solely by the creator. It supports console controls and includes a preset browser.

Description (written by the developer; not a statement by this register)

This is an in-game UGC creator, where you can create your own roblox hats. [READ THE DESCRIPTION] ⬇️⬇️⬇️⬇️⬇️ [Change logs] - ADDED A PRESET BROWSER - ADDED CONSOLE SUPPORT (controls at the bottom) ⚠️⚠️⚠️ The UGC items that you make in this game can NOT be sold to other people.. Only YOU will own the accessory. 🚨🚨🚨 Do NOT make items against Roblox's rules. Do NOT make inappropriate stuff. Publishing items against the rules WILL result in a punishment. !!MOST OF THESE ONLY WORK WITH VIRTUAL CURSOR!! Controls: SELECT PART/DELETE PART: R2 ROTATE/MOVE/SIZE: R2/X(playstation), A(xbox) UI INTERACTION: X(playstation), A(xbox) COLOR SELECTION: R2 INSIDE PUBLISH UI: -ROTATE: RIGHT STICK -PAINTBRUSH: doesn't really work most selection is X(playstation), A(xbox) -RECOLOR: X(playstation), A(xbox) -STICKERS: don't work on controller

Last updated by the developer 20 Jul 2026, 12:41 UTC.

24
playing (measured 11 Aug 2026, 01:30 UTC)
1,203,631
lifetime visits
72%
liked (3,104 👍 / 1,218 👎)
16,847
favourites (14.0 per 1k visits)
4 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:3024first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Hi · other604,838 · 100.0% win
EVIL WITHAR 😱😱😱 · other11,158 · 4.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7214 August 2026 — 72 % liked24 August 2026 — 72 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 14:1672no change
14 Aug 2026, 14:1572first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.