Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[👵🏃‍♀️] Obby But You're Enchanted

[👵🏃‍♀️] Obby But You're Enchanted

A Roblox experience owned by Enchanted Obby.

ObbyENrandomized mechanicsdifficulty modesweekly updates

[👵🏃‍♀️] Obby But You're Enchanted is an obby experience created on 2025-11-06. It currently has 80 players, 30,924,377 lifetime visits, a 76% like percentage, and 2,842,493 favorites.

Description (written by the developer; not a statement by this register)

❗NEW ENCHANTS EVERY WEEK! Welcome to Obby But Your Enchanted! It's a normal obby... except you get a random enchant every 20 seconds! Some enchants help you, some troll you, and some turn the obby into total chaos. 🌟Current Rarities: Troll Enchant, Common, Uncommon, Rare, Epic, Legendary, Mythic 🙂EASY Mode: 1 Enchant 😡HARD Mode: 2 Enchants! 😈CHAOS Mode: 3 Enchants!! 💀INSANE Mode: 4 Enchants!!! 🌎WORLD TWO coming soon! Please leave a like and join our group to support us! ❤️ 🛠️If you encounter any bugs or have feedback, please let us know in the group.

Last updated by the developer 26 Jul 2026, 20:40 UTC.

80
playing (measured 10 Aug 2026, 14:17 UTC)
30,924,377
lifetime visits
76%
liked (14,248 👍 / 4,565 👎)
2,856,405
favourites (92.4 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:17124first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] ADMIN Commands [PERMANENT]
399 R$
Rocket Launcher [OP PERMANENT]
399 R$
Rainbow Carpet [PERMANENT!]
399 R$
[LIMITED TIME] OP BLUE Laser Gun
299 R$
[OP] BEST Enchants
299 R$
Reroll Enchant (PERMANENT)
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome17,750,335 · 100.0% win
Stage 5! · progression16,119,959 · 100.0% win
Stage 10! · progression14,483,259 · 100.0% win
Stage 15! · progression13,397,959 · 100.0% win
Stage 20! · progression11,894,368 · 100.0% win
Stage 25! · progression10,682,133 · 100.0% win
Stage 30! · progression9,664,297 · 100.0% win
Stage 35! · progression8,643,217 · 84.0% win
Stage 40! · progression7,728,451 · 77.2% win
Stage 45! · progression6,845,230 · 71.3% win
Easy Mode Win! · progression6,278,384 · 67.4% win
Stage 55! · progression1,394,169 · 23.7% win
Stage 60! · progression1,225,408 · 21.8% win
Stage 65! · progression1,064,094 · 14.4% win
Stage 70! · progression962,976 · 13.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7623 August 2026 — 76 % liked2 September 2026 — 76 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:3576no change
23 Aug 2026, 15:2276first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.