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A Simple Obby?

A Simple Obby?

A Roblox experience owned by Don’t Fall Studios.

ObbyENobstacle courseexplorationsurprise elements

A Simple Obby? is an obby experience created on 2018-03-18. It has 149,874,127 lifetime visits and 196,736 favorites. Currently, 1,106 players are active. The title holds a 50% like percentage. The description highlights stages, exploration, and progress saving.

Description (written by the developer; not a statement by this register)

A Simple Obby? 🤔 Everything seems normal at first... but it gets crazier as you go 🌀 🏃 Tons of fun stages! 🌎 Explore new worlds and secret areas! ✨ Find surprises hiding everywhere! 💾 Your progress saves at every stage ✅ 👀 How far can you go... and what will you find?

Last updated by the developer 4 Sept 2026, 04:48 UTC.

455
playing (measured 4 Sept 2026, 06:50 UTC)
152,920,745
lifetime visits
50%
liked (31,291 👍 / 31,577 👎)
244,094
favourites (1.6 per 1k visits)
18 March 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1625,7552,958.545510 August 20264 September 2026
321 measurements spanning 25 days, net +71. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 321
Measured (UTC)PlayersChange
4 Sept 2026, 06:50455+27
4 Sept 2026, 05:50428+5
4 Sept 2026, 04:50423+3
4 Sept 2026, 03:50420-72
4 Sept 2026, 02:50492-50
4 Sept 2026, 01:50542-185
4 Sept 2026, 00:50727-294
3 Sept 2026, 23:501,021-127
3 Sept 2026, 22:501,148+34
3 Sept 2026, 21:501,114+132
3 Sept 2026, 20:50982+45
3 Sept 2026, 19:50937+94
3 Sept 2026, 18:50843-140
3 Sept 2026, 17:50983-70
3 Sept 2026, 16:501,053+17
3 Sept 2026, 15:501,036-31
3 Sept 2026, 14:501,067+166
3 Sept 2026, 13:50901+21
3 Sept 2026, 12:50880+31
3 Sept 2026, 11:50849first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌈 Fly [Permanent]
499 R$
Rainbow Slap 🖐️[x10 Power]
249 R$
Jetpack [Permanent]
199 R$
Fusion Coil [Permanent]
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 5 · progression49,376,975 · 100.0% win
Stage 10 · progression46,586,948 · 100.0% win
Stage 15 · progression43,363,505 · 100.0% win
Stage 20 · progression39,496,964 · 100.0% win
Stage 25 · progression36,094,394 · 100.0% win
Stage 30 · progression33,917,522 · 100.0% win
Stage 35 · progression29,021,998 · 100.0% win
Stage 40 · progression26,442,161 · 100.0% win
Stage 45 · progression24,647,691 · 100.0% win
Stage 50 · progression22,022,922 · 96.5% win
Stage 55 · progression20,523,599 · 91.0% win
Stage 60 · progression16,867,633 · 85.0% win
Stage 65 · progression13,946,721 · 78.7% win
Stage 70 · progression11,911,463 · 76.3% win
Stage 75 · progression9,183,402 · 71.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5021 August 20264 September 2026
321 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 321
Measured (UTC)% likedChange
4 Sept 2026, 06:5050no change
4 Sept 2026, 05:5050no change
4 Sept 2026, 04:5050no change
4 Sept 2026, 03:5050no change
4 Sept 2026, 02:5050no change
4 Sept 2026, 01:5050no change
4 Sept 2026, 00:5050no change
3 Sept 2026, 23:5050no change
3 Sept 2026, 22:5050no change
3 Sept 2026, 21:5050no change
3 Sept 2026, 20:5050no change
3 Sept 2026, 19:5050no change
3 Sept 2026, 18:5050no change
3 Sept 2026, 17:5050no change
3 Sept 2026, 16:5050no change
3 Sept 2026, 15:5050no change
3 Sept 2026, 14:5050no change
3 Sept 2026, 13:5050no change
3 Sept 2026, 12:5050no change
3 Sept 2026, 11:5050first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.