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[OBJECTIVES REWORK] Mimi:Bound

[OBJECTIVES REWORK] Mimi:Bound

A Roblox experience owned by Mimi's Creations!.

HorrorENhorrorsurvivalasymmetrical multiplayer

Description (written by the developer; not a statement by this register)

[If you want something removed, let us know in the community server. We don't want trouble.] [⚠️ This game is in active development. Expect frequent updates, balance changes, and occasional bugs.] [ To Forsaken Dev Team: Assets are being remade, it might take some time. ] Welcome to Mimi:Bound, a realm you really cannot escape from. Survivors: Complete Generators, help teammates, and survive until the timer runs out. Killers: Kill everyone, leave no one behind. Tags Swagsaken, Roblox, Forsaken X, Guest 666, Forgotten, Coolsaken, Footsaken, Jokesaken, Redacted, Evil Forsaken, Testsaken, Mimisaken, Horror Game. Survival the Killers, Die of Death, Forsaken RP, WHAT THE SALEM, Forsaken [INDEV], Veeronica, Footsaken, Tuffsaken, Forsaken Chat Control, Bettersaken, Project Mimisaken, RUSaken, Mistaken, Forsaken, Dye of Deaf, Footsaken, Funsaken, Forsaken Testing, Codename: Redux, Classic, Forsaken Z, Forsaken modded, Samsaken

Last updated by the developer 10 Aug 2026, 19:13 UTC.

6
playing (measured 10 Aug 2026, 22:02 UTC)
23,546
lifetime visits
75%
liked (88 👍 / 30 👎)
221
favourites (9.4 per 1k visits)
6 November 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:028first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Eternal Home · other3,795
Group Member · social675
Untouchable · other9
Defiance Beyond Death Itself3

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

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