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[OBJECTIVES REWORK] Mimi:Bound

[OBJECTIVES REWORK] Mimi:Bound

A Roblox experience owned by Mimi's Creations!.

HorrorENhorrorsurvivalasymmetrical multiplayer

Description (written by the developer; not a statement by this register)

[If you want something removed, let us know in the community server. We don't want trouble.] [⚠️ This game is in active development. Expect frequent updates, balance changes, and occasional bugs.] [ To Forsaken Dev Team: Assets are being remade, it might take some time. ] Welcome to Mimi:Bound, a realm you really cannot escape from. Survivors: Complete Generators, help teammates, and survive until the timer runs out. Killers: Kill everyone, leave no one behind. Tags Swagsaken, Roblox, Forsaken X, Guest 666, Forgotten, Coolsaken, Footsaken, Jokesaken, Redacted, Evil Forsaken, Testsaken, Mimisaken, Horror Game. Survival the Killers, Die of Death, Forsaken RP, WHAT THE SALEM, Forsaken [INDEV], Veeronica, Footsaken, Tuffsaken, Forsaken Chat Control, Bettersaken, Project Mimisaken, RUSaken, Mistaken, Forsaken, Dye of Deaf, Footsaken, Funsaken, Forsaken Testing, Codename: Redux, Classic, Forsaken Z, Forsaken modded, Samsaken

Last updated by the developer 10 Aug 2026, 19:13 UTC.

6
playing (measured 10 Aug 2026, 22:02 UTC)
23,546
lifetime visits
72%
liked (539 👍 / 207 👎)
1,528
favourites (64.9 per 1k visits)
6 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:028first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Eternal Home · other54,133 · 71.5% win
Group Member · social2,000 · 1.8% win
Joined CHAOS MODE [Limited tIme Event] · other397 · 0.00% win
Untouchable · other23 · 0.00% win
Escaped tung tung carlos · progression5 · 0.00% win
Defiance Beyond Death Itself · other3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

71757316 August 2026 — 75 % liked26 August 2026 — 72 % liked5 September 2026 — 72 % liked15 September 2026 — 71 % liked25 September 2026 — 71 % liked5 October 2026 — 73 % liked15 October 2026 — 74 % liked25 October 2026 — 72 % liked7216 August 202625 October 2026
8 measurements spanning 70 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 09:0272-2
15 Oct 2026, 09:0174+1
5 Oct 2026, 09:0073+2
25 Sept 2026, 08:5371no change
15 Sept 2026, 08:1971-1
5 Sept 2026, 08:1872no change
26 Aug 2026, 08:1872-3
16 Aug 2026, 08:1875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.