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Skincare Spa 💆‍♀️

Skincare Spa 💆‍♀️

A Roblox experience owned by Shiny Monster.

RoleplayENspa simulationmakeovercustomer service

Skincare Spa 💆‍♀️ is a roleplay experience created on 2025-11-08. It has recorded 21,627,508 lifetime visits and 1,910,401 favorites. Currently, 238 users are playing. The experience holds a 92% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to the Ultimate Skincare Game! 💆‍♀️ Treat customers at the spa 🧼 Pop pimples, wash faces, and more 💰 Earn cash and unlock new skincare 💅 Give customers the ultimate makeover! ⭐ Remember to join the group and send feedback! Tags: Skin Care Beauty Makeup Hair Salon Acne Pimple Spa

Last updated by the developer 26 Aug 2026, 17:44 UTC.

184
playing (measured 26 Aug 2026, 21:50 UTC)
21,932,679
lifetime visits
92%
liked (18,631 👍 / 1,705 👎)
1,926,608
favourites (87.8 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

128325226.518410 August 202626 August 2026
123 measurements spanning 16 days, net -66. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–355 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 123
Measured (UTC)PlayersChange
26 Aug 2026, 21:50184-40
26 Aug 2026, 20:50224+8
26 Aug 2026, 19:50216+20
26 Aug 2026, 18:50196+25
26 Aug 2026, 17:50171-54
26 Aug 2026, 16:50225+14
26 Aug 2026, 15:50211-35
26 Aug 2026, 14:50246-6
26 Aug 2026, 13:50252-24
26 Aug 2026, 12:50276+3
26 Aug 2026, 11:50273+28
26 Aug 2026, 10:50245-2
26 Aug 2026, 09:50247+53
26 Aug 2026, 08:50194+17
26 Aug 2026, 07:50177+15
26 Aug 2026, 06:50162+16
26 Aug 2026, 05:50146+18
26 Aug 2026, 04:50128-12
26 Aug 2026, 03:50140+4
26 Aug 2026, 02:50136first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome10,722,599 · 100.0% win
First Customer · other8,563,325 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 202626 August 2026
123 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 123
Measured (UTC)% likedChange
26 Aug 2026, 21:5092no change
26 Aug 2026, 20:5092no change
26 Aug 2026, 19:5092no change
26 Aug 2026, 18:5092no change
26 Aug 2026, 17:5092no change
26 Aug 2026, 16:5092no change
26 Aug 2026, 15:5092no change
26 Aug 2026, 14:5092no change
26 Aug 2026, 13:5092no change
26 Aug 2026, 12:5092no change
26 Aug 2026, 11:5092no change
26 Aug 2026, 10:5092no change
26 Aug 2026, 09:5092no change
26 Aug 2026, 08:5092no change
26 Aug 2026, 07:5092no change
26 Aug 2026, 06:5092no change
26 Aug 2026, 05:5092no change
26 Aug 2026, 04:5092no change
26 Aug 2026, 03:5092no change
26 Aug 2026, 02:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.