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Skincare Spa 💆‍♀️

Skincare Spa 💆‍♀️

A Roblox experience owned by Shiny Monster.

RoleplayENspa simulationmakeovercustomer service

Skincare Spa 💆‍♀️ is a roleplay experience created on 2025-11-08. It has recorded 21,627,508 lifetime visits and 1,910,401 favorites. Currently, 238 users are playing. The experience holds a 92% like percentage.

Description (written by the developer; not a statement by this register)

Welcome to the Ultimate Skincare Game! 💆‍♀️ Treat customers at the spa 🧼 Pop pimples, wash faces, and more 💰 Earn cash and unlock new skincare 💅 Give customers the ultimate makeover! ⭐ Remember to join the group and send feedback! Tags: Skin Care Beauty Makeup Hair Salon Acne Pimple Spa

Last updated by the developer 26 Aug 2026, 17:44 UTC.

94
playing (measured 31 Aug 2026, 01:50 UTC)
22,096,542
lifetime visits
91%
liked (19,107 👍 / 1,793 👎)
2,000,091
favourites (90.5 per 1k visits)
8 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

94493293.510 August 202631 August 2026
223 measurements spanning 20 days, net -156. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 34–553 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 223
Measured (UTC)PlayersChange
31 Aug 2026, 01:5094-68
31 Aug 2026, 00:50162-20
30 Aug 2026, 23:50182+3
30 Aug 2026, 22:50179-20
30 Aug 2026, 21:50199-37
30 Aug 2026, 20:50236-11
30 Aug 2026, 19:50247-61
30 Aug 2026, 18:50308+36
30 Aug 2026, 17:50272+14
30 Aug 2026, 16:50258-5
30 Aug 2026, 15:50263-47
30 Aug 2026, 14:50310+11
30 Aug 2026, 13:50299+17
30 Aug 2026, 12:50282+30
30 Aug 2026, 11:50252+3
30 Aug 2026, 10:50249+5
30 Aug 2026, 09:50244+16
30 Aug 2026, 08:50228-16
30 Aug 2026, 07:50244-4
30 Aug 2026, 06:50248first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome11,115,587 · 100.0% win
First Customer · other8,885,268 · 85.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

919291.513 August 202622 October 2026
229 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–92 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 229
Measured (UTC)% likedChange
22 Oct 2026, 16:5091no change
12 Oct 2026, 16:4991no change
2 Oct 2026, 16:4891-1
22 Sept 2026, 16:4692no change
12 Sept 2026, 16:4592no change
2 Sept 2026, 16:3792no change
31 Aug 2026, 01:5092no change
31 Aug 2026, 00:5092no change
30 Aug 2026, 23:5092no change
30 Aug 2026, 22:5092no change
30 Aug 2026, 21:5092no change
30 Aug 2026, 20:5092no change
30 Aug 2026, 19:5092no change
30 Aug 2026, 18:5092no change
30 Aug 2026, 17:5092no change
30 Aug 2026, 16:5092no change
30 Aug 2026, 15:5092no change
30 Aug 2026, 14:5092no change
30 Aug 2026, 13:5092no change
30 Aug 2026, 12:5092first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.