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[UPD] Rescue Pets! [Pet Companion]

[UPD] Rescue Pets! [Pet Companion]

A Roblox experience owned by I am Sammy | Community.

SimulatorENpet caresimulationcollection

Rescue Pets! [Pet Companion] is a simulator experience created on 2026-06-24. It has recorded 9,989,784 lifetime visits and 63,666 favorites. Currently, 606 users are playing. The experience holds a 94% like percentage. The game focuses on caring for rescued pets and managing a shelter.

Description (written by the developer; not a statement by this register)

🐾 Welcome to Rescue Pets! ...alpha version... Find scared and lonely pets, earn their trust, and bring them back to your cozy rescue home. 🏡HELP RESCUED PETS FIND FAMILIES TO RANK UP AND UNLOCK MORE SHELTER SLOTS! Pets you keep can earn donations even while you’re OFFLINE— but only when they’re happy, clean, and well-fed! 🛁 Wash and care for rescued pets 🍖 Feed them and keep them happy ❤️ Keep your favorite pets or find them a loving new home 🏠 Decorate and upgrade your rescue home 🗺️ Explore new areas and discover rarer pets Every pet deserves a second chance. How many will you rescue? 👍 Like the game and join the group for updates!

Last updated by the developer 30 Aug 2026, 16:53 UTC.

366
playing (measured 5 Sept 2026, 10:50 UTC)
11,034,233
lifetime visits
93%
liked (28,089 👍 / 1,990 👎)
69,235
favourites (6.3 per 1k visits)
24 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1381,267702.536610 August 20265 September 2026
349 measurements spanning 26 days, net -901. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 349
Measured (UTC)PlayersChange
5 Sept 2026, 10:50366+8
5 Sept 2026, 09:50358-1
5 Sept 2026, 08:50359-8
5 Sept 2026, 07:50367+22
5 Sept 2026, 06:50345+71
5 Sept 2026, 05:50274+68
5 Sept 2026, 04:50206-8
5 Sept 2026, 03:50214-20
5 Sept 2026, 02:50234-29
5 Sept 2026, 01:50263+47
5 Sept 2026, 00:50216-62
4 Sept 2026, 23:50278+33
4 Sept 2026, 22:50245-28
4 Sept 2026, 21:50273-4
4 Sept 2026, 20:50277-77
4 Sept 2026, 19:50354+47
4 Sept 2026, 18:50307-14
4 Sept 2026, 17:50321-90
4 Sept 2026, 16:50411+22
4 Sept 2026, 15:50389first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Maine Coon
799 R$
VIP
399 R$
Increasing the speed
199 R$
Animal needs are halved
199 R$
Starter Pack
39 R$
Automated donation collection from the box
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Volunteer · other5,516,792 · 100.0% win
Volunteer · other4,122,289 · 100.0% win
Experienced Volunteer · other2,480,414 · 65.3% win
Senior Volunteer · other1,060,017 · 44.7% win
Shelter Curator · other253,381 · 9.9% win
Local Hero · other91,251 · 4.1% win
Rising Rescuer · other28,078 · 3.5% win
COLLECT 100 CATS · collection15,317 · 0.80% win
Seasoned Rescuer · progression7,809 · 1.0% win
Rescue captain · other5,984 · 0.50% win
COLLECT 100 DOGS · collection2,543 · 0.40% win
COLLECT 250 CATS · collection1,477 · 0.10% win
Regional Guardian · other864 · 0.10% win
Legendary Rescuer · other426 · 0.10% win
COLLECT 250 DOGS · collection120 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

939493.513 August 20265 September 2026
350 measurements spanning 23 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 350
Measured (UTC)% likedChange
5 Sept 2026, 10:5093no change
5 Sept 2026, 09:5093no change
5 Sept 2026, 08:5093no change
5 Sept 2026, 07:5093no change
5 Sept 2026, 06:5093no change
5 Sept 2026, 05:5093no change
5 Sept 2026, 04:5093no change
5 Sept 2026, 03:5093no change
5 Sept 2026, 02:5093no change
5 Sept 2026, 01:5093no change
5 Sept 2026, 00:5093no change
4 Sept 2026, 23:5093no change
4 Sept 2026, 22:5093no change
4 Sept 2026, 21:5093no change
4 Sept 2026, 20:5093no change
4 Sept 2026, 19:5093no change
4 Sept 2026, 18:5093no change
4 Sept 2026, 17:5093no change
4 Sept 2026, 16:5093no change
4 Sept 2026, 15:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
28 August 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.