Climb Into Rumi
A Roblox experience owned by Play03.
OtherENkpopdemon huntersclimbing
Climb Into Rumi is an other genre Roblox experience created on 2025-11-12. The game records 14 concurrent players, 804,883 lifetime visits, and 167,505 favorites. Its like percentage stands at 51 percent. The description promotes rewards and updates for Kpop Demon Hunters.
Description (written by the developer; not a statement by this register)
👍LIKE👍FOR HUGE REWARDS! 🎁 Welcome to Climb Into Rumi of Kpop Demon Hunters! 🎉Have fun and come back soon for more updates!
Last updated by the developer 12 Jul 2026, 10:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 17:19 | 51 | no change |
| 14 Aug 2026, 17:17 | 51 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.