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Climb Into Rumi

Climb Into Rumi

A Roblox experience owned by Play03.

OtherENkpopdemon huntersclimbing

Climb Into Rumi is an other genre Roblox experience created on 2025-11-12. The game records 14 concurrent players, 804,883 lifetime visits, and 167,505 favorites. Its like percentage stands at 51 percent. The description promotes rewards and updates for Kpop Demon Hunters.

Description (written by the developer; not a statement by this register)

👍LIKE👍FOR HUGE REWARDS! 🎁 Welcome to Climb Into Rumi of Kpop Demon Hunters! 🎉Have fun and come back soon for more updates!

Last updated by the developer 12 Jul 2026, 10:33 UTC.

14
playing (measured 11 Aug 2026, 15:32 UTC)
804,883
lifetime visits
51%
liked (284 👍 / 278 👎)
179,630
favourites (223.2 per 1k visits)
12 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 15:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

HD ADMIN
749 R$
Laser Gun [ONE SHOT]
299 R$
x3 Morphs Pack
15 R$
x2 Coins
9 R$
Rumi Hunter
9 R$
Rainbow Slap
9 R$
Mira Aura
5 R$
Pretty Rumi
3 R$
Fusion Coil
2 R$
Big Slap
1 R$
Speed Coil
1 R$
Sprint [OP]
1 R$
Auto Climb
1 R$
Grapple Hook
1 R$
Gravity Coil
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome644,593 · 100.0% win
HELPER · other425,270 · 100.0% win
WINNER · other56,984 · 26.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5114 August 2026 — 51 % liked24 August 2026 — 51 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:1951no change
14 Aug 2026, 17:1751first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.