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✈️Airport Sim [BECOME A PILOT]

✈️Airport Sim [BECOME A PILOT]

A Roblox experience owned by Simplistic Airport Group.

SimulatorENAviationJob SimulationRoleplay

Airport Sim [BECOME A PILOT] is a simulator experience created on 2025-11-15. It currently has 7 players, 942,627 lifetime visits, an 83% like percentage, and 11,196 favorites.

Description (written by the developer; not a statement by this register)

✈️ Welcome to Airport Sim, a revolutionary experience where you can work as Security, Ground Crew, or a Pilot! Some of our exciting roles are: 🧑‍✈️Pilot - Fly planes and take passengers up into the sky! 🛠️Ground Crew - Prepare aircraft for departure by providing fuel and handling passengers' baggage. 🛡️Security -Keep the airport safe by patrolling and maintaining order. ✨Don’t worry! All key roles can be unlocked without spending Robux; unless you want to skip ahead. We also have premium benefits: - FREE Speed Coil! - FREE Segway [KEYWORDS] Airport, Airport Sim, Flight Simulator, Ground Crew, Pilot, Plane, Airport, Cabin Crew, Roleplay, Roblox Airport Game, Roblox Simulator, Roblox Plane Game, Aviation Roleplay, Airport Tycoon, Flight Roleplay, Realistic Airport, Airline Simulator, Plane Tycoon, Airport Worker, Airport Jobs, Realistic Simulator, Roblox Aviation, Aircraft Handling, Ground Handling, Security Simulator, Airport Simulator, Airport Simulation

Last updated by the developer 20 Jul 2026, 00:59 UTC.

7
playing (measured 10 Aug 2026, 19:21 UTC)
942,627
lifetime visits
83%
liked (4,311 👍 / 854 👎)
11,919
favourites (12.6 per 1k visits)
15 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:216first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Airport Director
550 R$
Air Traffic Controller
320 R$
Pilot
250 R$
Ground Crew
120 R$
First Class
100 R$
Security
60 R$
Rainbow Nametag
20 R$
Suitcase Color Picker
20 R$
Sprint
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Unlocked Check-In Agent · other478,421 · 100.0% win
Unlocked Security Role · other251,465 · 100.0% win
Unlocked Ground Crew · other197,709 · 76.4% win
Unlocked Pilot · other122,223 · 42.0% win
Unlocked Air Traffic Control · other46,038 · 14.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:0783no change
24 Aug 2026, 16:0883no change
14 Aug 2026, 16:0883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.