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[Fix] TNAF: AT FREDBEARS

[Fix] TNAF: AT FREDBEARS

A Roblox experience owned by FearDreams Studio.

HorrorENFive Nights at Freddy'sSurvival HorrorMultiplayer

[Fix] TNAF: AT FREDBEARS is a horror experience created on 2025-11-15. It has accumulated 3,200,845 lifetime visits and 11,880 favorites. Currently, 9 users are playing. The game holds an 81% like percentage. It is categorized under the horror genre. The description notes it requires at least two players and involves finding power controls.

Description (written by the developer; not a statement by this register)

original game, models and other creator: Nikson this game may have flashing lights and jumpscares, be aware! to restore power, you need to find power control in the pizzeria. this game requires atleast 2 people to make it more easier. still in development, report bugs to me pls. tags: FREDBEAR, Tnaf, TNAF, fredbear, fnaf, chase, horror, Freddy, five nights at freddy, springtrap, springbonnie, springfreddy, bonnie, tnaf fredbear, fredbear diner, fnaf 1, fnaf 2, fnafers, fnaf 3, fnaf 4, fnaf 5, fnaf 6, fnaf 7

Last updated by the developer 11 Jan 2026, 18:58 UTC.

9
playing (measured 10 Aug 2026, 21:48 UTC)
3,200,845
lifetime visits
81%
liked (1,829 👍 / 441 👎)
11,958
favourites (3.7 per 1k visits)
15 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:484first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Push
99 R$
support
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined🎉 · welcome1,344,173 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8114 August 2026 — 81 % liked24 August 2026 — 81 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 05:2181no change
14 Aug 2026, 05:2081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.