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Roll An Item🎲

Roll An Item🎲

A Roblox experience owned by Exply Mini.

TycoonENgachaidlecollection

Roll An Item🎲 is a tycoon experience created on 2025-11-16. The game currently has 33 players online. It has accumulated 11,948,819 lifetime visits and 290,347 favorites. The title holds a 98% like percentage. The description indicates it is a beta release supporting PC, Mobile, and Tablet platforms.

Description (written by the developer; not a statement by this register)

A chill game where you Roll dices for Items!🔥 🎲 Buy mystery dices & open them for items! 💥 Unbox rare items with crazy modifiers and sizes! 💵 Get better items to make more money! 🎉 Show off your rarest finds to friends! 👑 Can you find the rarest mutated item in the game? 👥 Join the group for bonuses and updates 👍 Like the game! 💸 Remember, your items earn money while you are offline! 💸 ⚠️BETA RELEASE (WIP) - MAY CONTAIN BUGS ✅ Supports PC, Mobile, and Tablet players

Last updated by the developer 23 Mar 2026, 07:10 UTC.

33
playing (measured 10 Aug 2026, 14:23 UTC)
11,948,819
lifetime visits
98%
liked (160,256 👍 / 2,454 👎)
291,242
favourites (24.4 per 1k visits)
16 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2328first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Divine Mutation Luck✨
999 R$
2x Money
499 R$
Double Stocks
399 R$
Huge Items
399 R$
Insane Mutation Luck!
399 R$
2x Offline Earnings
199 R$
Auto Purchase Dices
199 R$
Bigger Items
99 R$
Auto Skip
99 R$
Auto Collect
99 R$
Mutation Luck
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome3,332,726 · 100.0% win
Finished Tutorial! · welcome2,565,891 · 80.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9813 August 2026 — 98 % liked23 August 2026 — 98 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:0698no change
13 Aug 2026, 19:0698first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.