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[👽] Survive & Catch Animals!

[👽] Survive & Catch Animals!

A Roblox experience owned by ts unami Studio.

SimulatorENanimal collectiondisaster survivalranch management

Description (written by the developer; not a statement by this register)

🐾 Catch animals and survive disasters! Explore the biomes, collect animals, and bring them back to your ranch to earn cash. Catch rarer animals, upgrade your vacuum, and expand your ranch. [How To Play] • 🌀 Equip your vacuum • 🦓 Explore the map and find animals • 🌪️ Survive unpredictable disasters • 💰 Bring them back to your ranch • ⬆️ Upgrade your vacuum and animals 🎁Previous Codes: 50LIKES , ALIEN , 250LIKES 👍Next code at 500 likes! 📢Like the game and join the group for rewards!

Last updated by the developer 7 Aug 2026, 10:35 UTC.

6
playing (measured 10 Aug 2026, 18:37 UTC)
121,420
lifetime visits
85%
liked (610 👍 / 109 👎)
1,371
favourites (11.3 per 1k visits)
18 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:3723first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fishing Luck
549 R$
Lucky Egg Luck
299 R$
Animal Radar
249 R$
VIP
199 R$
2x Food Stock🍕
199 R$
Collect All
99 R$
Auto Clicker
99 R$
Extra Speed
69 R$
Starter Pack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

858685.515 August 2026 — 86 % liked25 August 2026 — 86 % liked4 September 2026 — 86 % liked14 September 2026 — 86 % liked24 September 2026 — 86 % liked4 October 2026 — 86 % liked14 October 2026 — 85 % liked24 October 2026 — 85 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 13:5385no change
14 Oct 2026, 13:5285-1
4 Oct 2026, 13:5186no change
24 Sept 2026, 13:5086no change
14 Sept 2026, 10:5286no change
4 Sept 2026, 10:5186no change
25 Aug 2026, 09:4686no change
15 Aug 2026, 09:4586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.