[🦞] Catch And Tame!
A Roblox experience owned by Manta Games.
SimulatorENpet collectionidle mechanicsanimal taming
[🦞] Catch And Tame! is a simulator experience created on 2025-11-02. It currently has 16,961 players. The game has accumulated 433,971,438 lifetime visits and 1,235,853 favorites. User engagement shows a 98% like percentage. The title focuses on catching and taming animals within a simulated environment.
Description (written by the developer; not a statement by this register)
Grab your lasso and explore an island full of wild animals! Catch them, bring them back to your pen, and start building your ultimate collection! 🐾 💸 EARN MONEY EVEN WHILE YOU’RE OFFLINE! 💸 Feed your animals to gain more luck! You can combine them with your heart to discover brand-new pets! Experiment with different pairs to uncover rare and secret animals! 🐴 [How To Play] • Equip your lasso 🎯 • Catch roaming animals 🦓 • Bring them to your pen 💰 • Feed, combine, and grow your earnings! 🌾
Last updated by the developer 2 Sept 2026, 22:00 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 02:50 | 6,431 | +42 |
| 5 Sept 2026, 01:50 | 6,389 | -2,145 |
| 5 Sept 2026, 00:50 | 8,534 | +955 |
| 4 Sept 2026, 23:50 | 7,579 | +139 |
| 4 Sept 2026, 22:50 | 7,440 | +277 |
| 4 Sept 2026, 21:50 | 7,163 | -157 |
| 4 Sept 2026, 20:50 | 7,320 | +306 |
| 4 Sept 2026, 19:50 | 7,014 | -475 |
| 4 Sept 2026, 18:50 | 7,489 | -297 |
| 4 Sept 2026, 17:50 | 7,786 | -762 |
| 4 Sept 2026, 16:50 | 8,548 | -314 |
| 4 Sept 2026, 15:50 | 8,862 | -229 |
| 4 Sept 2026, 14:50 | 9,091 | -1,006 |
| 4 Sept 2026, 13:50 | 10,097 | +130 |
| 4 Sept 2026, 12:50 | 9,967 | +513 |
| 4 Sept 2026, 11:50 | 9,454 | +580 |
| 4 Sept 2026, 10:50 | 8,874 | +268 |
| 4 Sept 2026, 09:50 | 8,606 | +74 |
| 4 Sept 2026, 08:50 | 8,532 | -319 |
| 4 Sept 2026, 07:50 | 8,851 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 02:50 | 98 | no change |
| 5 Sept 2026, 01:50 | 98 | no change |
| 5 Sept 2026, 00:50 | 98 | no change |
| 4 Sept 2026, 23:50 | 98 | no change |
| 4 Sept 2026, 22:50 | 98 | no change |
| 4 Sept 2026, 21:50 | 98 | no change |
| 4 Sept 2026, 20:50 | 98 | no change |
| 4 Sept 2026, 19:50 | 98 | no change |
| 4 Sept 2026, 18:50 | 98 | no change |
| 4 Sept 2026, 17:50 | 98 | no change |
| 4 Sept 2026, 16:50 | 98 | no change |
| 4 Sept 2026, 15:50 | 98 | no change |
| 4 Sept 2026, 14:50 | 98 | no change |
| 4 Sept 2026, 13:50 | 98 | no change |
| 4 Sept 2026, 12:50 | 98 | no change |
| 4 Sept 2026, 11:50 | 98 | no change |
| 4 Sept 2026, 10:50 | 98 | no change |
| 4 Sept 2026, 09:50 | 98 | no change |
| 4 Sept 2026, 08:50 | 98 | no change |
| 4 Sept 2026, 07:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Off-platform reach
Most-viewed match: “Catching COLOSSAL BOSSES in Roblox Catch and Tame”.
Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.
Icon history
Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.