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🐍 HUNGRY SNAKE PRISON RUN!

🐍 HUNGRY SNAKE PRISON RUN!

A Roblox experience owned by Rainbow Fun Games Studio.

ObbyENbrainrot memessigma/ohio culturemulti-map obby

🐍 HUNGRY SNAKE PRISON RUN! is an obby experience created on 2025-11-22. It currently has 106 players, 3,364,890 lifetime visits, and 646,162 favorites. The game holds a 65% like percentage. The description lists numerous map names including hungry worm, brainrot obby, and sigma obby.

Description (written by the developer; not a statement by this register)

🐍 HUNGRY SNAKE PRISON RUN! (Obby) 👍 Like the game for more updates Maps: hungry worm, worm, apple, OG, brainrot obby, new brainrot obby, brainrot obby, brainrot parkour, brainrot escape, sigma obby, npc obby, ohio obby, skibidi meme obby, sigma parkour, goofy obby, funny brainrot ,game, trending obby,Tralalero Tralala, Bombardiro Crocodilo, Ballerina Cappuccina, Lirilì Larilà, Brr Brr Patapim, Chimpanzini Bananini, Bombombini Gusini, Capuccino Assassino, Trippi Troppi, Boneca Ambalabu, Frigo Camelo, La Vaca Saturno Saturnita, Blueberrinni ,Bobrito Bandito, Frulli Frulla, U Din Din Din Din Dun Ma Din Din Din Dun, Trulimero Trulichina, Karkerkarkurkur, Chicletera Biciletera, Brri Brri Bicus Dicus Bombicus, Ta Ta Sahur, U Din, Graipuss Medussi

Last updated by the developer 28 Nov 2025, 12:55 UTC.

45
playing (measured 21 Aug 2026, 20:54 UTC)
3,419,581
lifetime visits
64%
liked (168 👍 / 95 👎)
686,205
favourites (200.7 per 1k visits)
22 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

45856510 August 2026 — 85 players21 August 2026 — 45 players10 August 202621 August 2026
2 measurements spanning 11 days, net -40. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–91 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5445-40
10 Aug 2026, 15:0385first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

All Bundle
1,500 R$
Laser Gun
599 R$
Jetpack
499 R$
Flying Carpet
499 R$
Sword
399 R$
God Mode
299 R$
Taser
299 R$
Grapple Gun
299 R$
Telekinesis
299 R$
God Blaster
299 R$
Gravity Cola
199 R$
Speed Cola
199 R$
DEMON WORM MORPH!
149 R$
Gravity Coil
129 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome2,157,492 · 100.0% win
FINISHED EASY! · progression102,580 · 12.7% win
FINISHED HARD! · progression10,483 · 0.70% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

646564.514 August 2026 — 65 % liked21 August 2026 — 64 % liked24 August 2026 — 64 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
4 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:0664no change
24 Aug 2026, 05:0664no change
21 Aug 2026, 20:5464-1
14 Aug 2026, 05:0565first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.