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Lithos [UPDATE]

Lithos [UPDATE]

A Roblox experience owned by Little Goof Balls.

SimulatorENminingatonementbeta

Lithos [UPDATE] is a simulator experience created on 2025-11-27. The game currently has 10 players online and 867,274 lifetime visits. It holds 20,047 favorites and maintains an 84% like percentage. The description indicates the title is in an early beta stage focused on mining and atonement mechanics.

Description (written by the developer; not a statement by this register)

-- GAME IS GETTING UPDATED TO BETA! PLEASE BE PATIENT AND CHECK OUT MEDIA FOR LEAKS AND INFORMATIONS! -- game about mining and atonement. the game is in its early beta stage so expect a lot of bugs. If you stumble upon one it is highly recommended to join the community server and report it there! recommended to play on private servers with friends (that also have voice chat in-roblox) shutdown = update (probably) Painkiller (@painkillerdev) - Original Game Founder

Last updated by the developer 7 Aug 2026, 15:16 UTC.

10
playing (measured 10 Aug 2026, 22:51 UTC)
867,274
lifetime visits
84%
liked (4,204 👍 / 800 👎)
20,196
favourites (23.3 per 1k visits)
27 November 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:515first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Guitar
125 R$
Cassette Player
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester · other194,218 · 0.00% win
Another Incident · other66,645 · 43.4% win
Good Morning · other66,113 · 28.5% win
Arachnophobia · other22,238 · 9.0% win
Level Up · progression14,895 · 3.0% win
Level Up 2 · progression8,781 · 1.5% win
Get rid of the evil one. · progression7,449 · 3.0% win
Level Up 3 · progression5,529 · 1.5% win
Armed and Dangerous · other5,091 · 3.0% win
Level Up 4 · progression4,036 · 1.5% win
The unholy Hunter. · other2,444 · 0.00% win
I Wanna Be Like You. · other2,443 · 0.00% win
Meet the CEO · other1,663 · 0.00% win
What time is it? · other1,271 · 0.00% win
Him · other890 · 1.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked3 September 2026 — 84 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:4784no change
24 Aug 2026, 16:4784no change
14 Aug 2026, 16:4684first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.