Foresto: Hunting Game
A Roblox experience owned by Storage Unit Studio.
SimulatorENhunting simulatoranimal skinningPC controls
Foresto: Hunting Game is a simulator experience created on 2023-02-22. It has recorded 13,226,433 lifetime visits and 139,276 favorites. Currently, 266 users are playing. The title maintains a 90% like percentage. The description notes mobile support and PC controls for hunting mechanics.
Description (written by the developer; not a statement by this register)
Read description pls... THE GAME IS VERY BUGY! expect bugs.. Typical hunting sim BUT a little bit different so yeah. The most disappointing project of my 😭 QUICK TUTORIAL: (how to play) <- important!!!!! * How to earn money and hunt animals - firstly find an animal - when you kill it use your trusty knife to skin it - then stab (attack) the limbs with your knife to get the meat * You can learn more from the npcs in game. <- (The hunter in the forest town has help option) (Game has mobile support but it's really hard to play) Main PC Controls: - LMB - Shoot/Attack - RMB - Aim down sight - Tab = Inventory - Left Shift = Sprint - X = Drop - C = Crouch - Z = Laydown - M = Back to main menu Tags that completly do nothing: Hunting, Simulator, Animal, Deer, Fox, Sniper Rifle, Guns, PvP, PvE, Quests, Missions, Forest, Foresto, Woodsman, Hunting Game, made in Poland.
Last updated by the developer 16 Aug 2026, 14:01 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 06:50 | 94 | -28 |
| 24 Aug 2026, 05:50 | 122 | +11 |
| 24 Aug 2026, 04:50 | 111 | -9 |
| 24 Aug 2026, 03:50 | 120 | -19 |
| 24 Aug 2026, 02:50 | 139 | -14 |
| 24 Aug 2026, 01:50 | 153 | +25 |
| 24 Aug 2026, 00:50 | 128 | -7 |
| 23 Aug 2026, 23:50 | 135 | +19 |
| 23 Aug 2026, 22:50 | 116 | -23 |
| 23 Aug 2026, 21:50 | 139 | -11 |
| 23 Aug 2026, 20:50 | 150 | -17 |
| 23 Aug 2026, 19:50 | 167 | +6 |
| 23 Aug 2026, 18:50 | 161 | -1 |
| 23 Aug 2026, 17:50 | 162 | -11 |
| 23 Aug 2026, 16:50 | 173 | +6 |
| 23 Aug 2026, 15:50 | 167 | +4 |
| 23 Aug 2026, 14:50 | 163 | -15 |
| 23 Aug 2026, 13:50 | 178 | +10 |
| 23 Aug 2026, 12:50 | 168 | +13 |
| 23 Aug 2026, 11:50 | 155 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:50 | 90 | no change |
| 24 Aug 2026, 05:50 | 90 | no change |
| 24 Aug 2026, 04:50 | 90 | no change |
| 24 Aug 2026, 03:50 | 90 | no change |
| 24 Aug 2026, 02:50 | 90 | no change |
| 24 Aug 2026, 01:50 | 90 | no change |
| 24 Aug 2026, 00:50 | 90 | no change |
| 23 Aug 2026, 23:50 | 90 | no change |
| 23 Aug 2026, 22:50 | 90 | no change |
| 23 Aug 2026, 21:50 | 90 | no change |
| 23 Aug 2026, 20:50 | 90 | no change |
| 23 Aug 2026, 19:50 | 90 | no change |
| 23 Aug 2026, 18:50 | 90 | no change |
| 23 Aug 2026, 18:36 | 90 | no change |
| 23 Aug 2026, 17:50 | 90 | no change |
| 23 Aug 2026, 16:50 | 90 | no change |
| 23 Aug 2026, 15:50 | 90 | no change |
| 23 Aug 2026, 14:50 | 90 | no change |
| 23 Aug 2026, 13:50 | 90 | no change |
| 23 Aug 2026, 12:50 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.