π Lying Challenge
A Roblox experience owned by Sekko Games.
MinigamesENbluffingguessingsocial deduction
π Lying Challenge is a minigame created on 2025-11-28. It currently has 170 players online. The experience has accumulated 89,031,107 lifetime visits. User engagement metrics show a 79% like percentage and 121,720 favorites. The game involves players guessing items held by opponents.
Description (written by the developer; not a statement by this register)
You and your opponent choose an Item! π€ β οΈ Listen closely to what item your opponent truly has... π Guess the correct item your opponent has or you LOSE! Outsmart, bluff, and make sure you choose the correct item. π LIKE + JOIN the group for 200 Cash! π
Last updated by the developer 19 Aug 2026, 00:16 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 06:50 | 96 | -51 |
| 24 Aug 2026, 05:50 | 147 | +9 |
| 24 Aug 2026, 04:50 | 138 | -35 |
| 24 Aug 2026, 03:50 | 173 | -53 |
| 24 Aug 2026, 02:50 | 226 | +34 |
| 24 Aug 2026, 01:50 | 192 | -55 |
| 24 Aug 2026, 00:50 | 247 | +4 |
| 23 Aug 2026, 23:50 | 243 | -43 |
| 23 Aug 2026, 22:50 | 286 | +41 |
| 23 Aug 2026, 21:50 | 245 | -35 |
| 23 Aug 2026, 20:50 | 280 | no change |
| 23 Aug 2026, 19:50 | 280 | +29 |
| 23 Aug 2026, 18:50 | 251 | -7 |
| 23 Aug 2026, 17:50 | 258 | +25 |
| 23 Aug 2026, 16:50 | 233 | +34 |
| 23 Aug 2026, 15:50 | 199 | -16 |
| 23 Aug 2026, 14:50 | 215 | +32 |
| 23 Aug 2026, 13:50 | 183 | +9 |
| 23 Aug 2026, 12:50 | 174 | +17 |
| 23 Aug 2026, 11:50 | 157 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization β game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenβt publicly listable.
Roblox recommends these alongside it
Robloxβs own βgames like thisβ rail, as we recorded it on 22 August 2026. The order is Robloxβs, not ours. Which games it points at most β
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 13:23 | 79 | no change |
| 24 Aug 2026, 06:50 | 79 | no change |
| 24 Aug 2026, 05:50 | 79 | no change |
| 24 Aug 2026, 04:50 | 79 | no change |
| 24 Aug 2026, 03:50 | 79 | no change |
| 24 Aug 2026, 02:50 | 79 | no change |
| 24 Aug 2026, 01:50 | 79 | no change |
| 24 Aug 2026, 00:50 | 79 | no change |
| 23 Aug 2026, 23:50 | 79 | no change |
| 23 Aug 2026, 22:50 | 79 | no change |
| 23 Aug 2026, 21:50 | 79 | no change |
| 23 Aug 2026, 20:50 | 79 | no change |
| 23 Aug 2026, 19:50 | 79 | no change |
| 23 Aug 2026, 18:50 | 79 | no change |
| 23 Aug 2026, 17:50 | 79 | no change |
| 23 Aug 2026, 16:50 | 79 | no change |
| 23 Aug 2026, 15:50 | 79 | no change |
| 23 Aug 2026, 14:50 | 79 | no change |
| 23 Aug 2026, 13:50 | 79 | no change |
| 23 Aug 2026, 12:50 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdβs goodwill.