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Moto Race

Moto Race

A Roblox experience owned by TomorrowStudio.

RacingENracingmotorcyclessimulator

Moto Race is a racing experience created on 2025-12-01. It currently has 2 players online and 4,137,079 lifetime visits. The game holds 123,737 favorites and maintains a 64% like percentage. Recent updates include supercar additions and bug fixes.

Description (written by the developer; not a statement by this register)

🔥 Use the code 'like100' and LIKE the game for free sheckles!!! 👍 NEW CODE releases once the game gets 500 LIKES! 【2026.1.13 Update】 Fix the issue of the car getting stuck. 【2026.1.9 Update】 Add supercar. 【2026.1.7 Update】 1. Resolved UI obstruction issue on some phones. 2. Fixed the issue of color mixing in the leaderboard. 【2026.1.1 Update】 Reduce race wait time, lap count reduced to one. 【2025.12.31 Update】 1. Add 2026 New Year activities and event. 2. Bug Fixed: Players were unexpectedly kicked out during a match. 【2025.12.30 Update】 1. Cool motos added. 2. Add VIP. 3. Bug Fixed. 【2025.12.29 Update】 Fixed an issue where some players were unable to drive. This is a realistic racing simulator. On the track, keep going at top speed, overtake all your opponents at the next corner, and you'll be the champion! Please note: If you deviate too far from the track, you will be disqualified from this round! Please wait patiently for the next round to begin!

Last updated by the developer 12 Apr 2026, 07:55 UTC.

2
playing (measured 11 Aug 2026, 02:17 UTC)
4,137,079
lifetime visits
64%
liked (303 👍 / 174 👎)
127,052
favourites (30.7 per 1k visits)
1 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636463.514 August 2026 — 64 % liked24 August 2026 — 63 % liked3 September 2026 — 64 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:0864+1
24 Aug 2026, 03:0763-1
14 Aug 2026, 03:0764first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.