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[PROJECT PAUSED] Dragon Ball Mortals 4: SANDBOX

[PROJECT PAUSED] Dragon Ball Mortals 4: SANDBOX

A Roblox experience owned by Jeremiah_dii Entertainment.

RoleplayENDragon BallSandboxTesting Server

[PROJECT PAUSED] Dragon Ball Mortals 4: SANDBOX is a roleplay experience created on 2025-12-06. The game currently has 29 players online and 553,150 lifetime visits. It holds a like percentage of 85 and 1,289 favorites. The description identifies it as a public testing server for in-development content, noting that data does not transfer between this version and the main game.

Description (written by the developer; not a statement by this register)

PROJECT LATE-2025: Dragon Ball Mortals 4: SANDBOX Mode! Welcome to Dragon Ball Mortals 4: SANDBOX! It's basically Dragon Ball Mortals 4 but as a public testing server, this version becomes active when something is indev like a transformation on a character or characters. Main game rules APPLY here: No combat logging, no exploiting, etc. Just play the game fair. Access with SANDBOX GUI and do basically anything you want with it, or alternatively you can go to training/testing zone and create your own dummy. Data doesn't transfer from main game nor transfer to the main game. Inspired by: Dragon Ball Arena 2 and Dragon Ball N. Max graphics recommended for high quality content. Main game: https://www.roblox.com/games/15657458598/

Last updated by the developer 1 May 2026, 02:35 UTC.

29
playing (measured 10 Aug 2026, 17:06 UTC)
553,150
lifetime visits
84%
liked (493 👍 / 91 👎)
1,570
favourites (2.8 per 1k visits)
6 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0615first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

84868514 August 2026 — 85 % liked24 August 2026 — 86 % liked3 September 2026 — 85 % liked13 September 2026 — 85 % liked23 September 2026 — 85 % liked3 October 2026 — 85 % liked13 October 2026 — 85 % liked23 October 2026 — 84 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:5284-1
13 Oct 2026, 23:5185no change
3 Oct 2026, 23:5085no change
23 Sept 2026, 23:4985no change
13 Sept 2026, 22:3185no change
3 Sept 2026, 22:1885-1
24 Aug 2026, 20:3286+1
14 Aug 2026, 20:3185first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.