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Dragon Ball R: Legacy

Dragon Ball R: Legacy

A Roblox experience owned by Dragon BaIl R.

Fighting & PvPENDragon BallFightingRemake

Dragon Ball R: Legacy is a discontinued fighting-pvp experience created on 2022-09-02. The game records 36,530,690 lifetime visits and 57,187 favorites. Currently, 63 users are playing. The title holds an 84% like percentage. Development has shifted to a rework playtest version.

Description (written by the developer; not a statement by this register)

This version of Dragon Ball R is now discontinued, as we are remaking the game from the ground up. DRAGON BALL R's REWORK PLAYTEST IS OUT, GO PLAY IT: https://www.roblox.com/games/16079660537/DRAGON-BALL-R The objective of this game is to remake Dragon Ball N, but continue and improve the work of the original. This game does NOT specifically support controllers! While you may be able to play with one, certain things won't work. Plugging in a keyboard and mouse may make your experience more pleasant. If you want in-game gamepasses, go to the original Dragon Ball N. The gamepasses there transfer to this game. Developers and active contributors working on the game: minocrafting - Scripter, Animator MJPR1CE - Animator, Rigger, SFX Design TreetopYes - VFX designer xuq92 - VFX designer, Animator AIbou1 - vfx contributor Chilldillpickles123 - Thumbnail Artist DATA DOES NOT SAVE IN PRIVATE SERVER. MEANT TO BE FOR HAVING FUN W/ FRIENDS & HOSTING TOURNAMENTS.

Last updated by the developer 25 Apr 2026, 20:26 UTC.

63
playing (measured 10 Aug 2026, 16:19 UTC)
36,530,690
lifetime visits
84%
liked (29,048 👍 / 5,487 👎)
57,311
favourites (1.6 per 1k visits)
2 September 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1989first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Dragon Ball R! · welcome550,414 · 5.4% win
Christmas 2024 · other373,067 · 19.5% win
Super Saiyan Blue · other168,689 · 1.5% win
Happy Holidays 2023! · other146,416 · 0.00% win
Hamburger Bash · other71,918 · 0.40% win
me not spyerer!11!1!!1 · other66,919 · 0.20% win
Heaven · progression61,949 · 0.00% win
I'm not gonna sugarcoat it. · other40,384 · 0.30% win
A new, powerful sensation... · other37,813 · 0.50% win
Halloween 2023 · other35,154 · 0.00% win
Happy Valentine's Day! · other27,421 · 0.00% win
A brand new power (OLD) · other13,936 · 0.00% win
Halloween 2024 · other467 · 0.00% win
Contributor · other48 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8423 August 2026 — 84 % liked2 September 2026 — 84 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0584no change
23 Aug 2026, 14:5384first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.