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Edenville

Edenville

A Roblox experience owned by Nocturne Entertainment.

SimulatorENlife simulationhome buildingsocial hangout

Description (written by the developer; not a statement by this register)

You just moved to Edenville. Start fresh, build your home, and make the life you've always wanted. 🏡 Build and customize your dream home with a catalog of 1,000+ furniture 💼 Get hired, master your job, and get paid 🏎️ Curate a collection of dream cars 🎉 Throw parties and make friends [Update 3 - Aug 14] + 🏡 New A-Frame house + 🏘️ Buy multiple of the same house + 💰 Added house selling + 🔎 Added furniture search + ⏪ Added undo & redo Genres: Building | Home Design | Town & City | Life Simulation | RP | Hangout | Driving | Cars | Social | Adventure

Last updated by the developer 10 Jul 2026, 06:11 UTC.

8
playing (measured 10 Aug 2026, 14:23 UTC)
87,972
lifetime visits
81%
liked (3,014 👍 / 708 👎)
80,096
favourites (910.5 per 1k visits)
8 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:233first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Founding Citizen · welcome265,025 · 100.0% win
Happy Home · social10,977 · 6.3% win
Talk of the Town · other1,215 · 0.80% win
Worth the Detour · other482 · 0.20% win
Local Landmark · other181 · 0.00% win
Regional Icon · other97 · 0.20% win
National Treasure · other43 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

81858315 August 2026 — 85 % liked25 August 2026 — 84 % liked4 September 2026 — 84 % liked14 September 2026 — 82 % liked24 September 2026 — 82 % liked4 October 2026 — 82 % liked14 October 2026 — 81 % liked24 October 2026 — 81 % liked15 August 202624 October 2026
8 measurements spanning 70 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 17:2381no change
14 Oct 2026, 17:2281-1
4 Oct 2026, 17:2182no change
24 Sept 2026, 17:2082no change
14 Sept 2026, 14:0082-2
4 Sept 2026, 13:5384no change
25 Aug 2026, 12:3484-1
15 Aug 2026, 12:3485first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.