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Musical Run 🎵

Musical Run 🎵

A Roblox experience owned by ben with friends.

RacingENrhythmpiano tilesobby

Musical Run 🎵 is a racing experience created on 2025-12-08. It has recorded 912,132 lifetime visits and 5,236 favorites. Currently, one user is playing. The experience holds a 56% like percentage. The description highlights features including 50 songs, multiple difficulties, piano tiles, and lyrical obbies.

Description (written by the developer; not a statement by this register)

🎵 MUSICAL Run 🎵 Run, jump, listen, and feel the rhythm! Every tile triggers a sound, creating music as you move. ✔ 50 songs ✔ Multiple difficulties ✔ Piano tiles & lyrical obbies ✔ Relaxing but challenging gameplay Can you master every song? piano tiles, musical obby, obby, lyrical obby, music

Last updated by the developer 16 Jul 2026, 17:27 UTC.

1
playing (measured 10 Aug 2026, 20:45 UTC)
912,132
lifetime visits
52%
liked (1,592 👍 / 1,471 👎)
5,358
favourites (5.9 per 1k visits)
8 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:451first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
199 R$
Unlock All
149 R$
Gravity Coil
79 R$
Speed Coil
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

52565414 August 2026 — 56 % liked24 August 2026 — 54 % liked3 September 2026 — 52 % liked14 August 20263 September 2026
3 measurements spanning 20 days, net -4. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:2152-2
24 Aug 2026, 16:2154-2
14 Aug 2026, 16:1956first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.