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[YUTA] Jujutsu Showdown

[YUTA] Jujutsu Showdown

A Roblox experience owned by wannaB PRODUCTION.

Fighting & PvPENanimefightingcombat

[YUTA] Jujutsu Showdown is a fighting-pvp experience created on 2025-12-09. The game currently has 11 players online and 731,519 lifetime visits. It holds a 52% like percentage and 2,160 favorites. The description notes updates including new movesets, duels, emotes, and cosmetics. Credits are given to aymangaming20191 for the map.

Description (written by the developer; not a statement by this register)

NEW UPDATE! - Added yuta moveset - Added the strongest moveset - Added full curse king moveset - Added sorcerer killer moveset - Added duels - Added 6 emotes - Added 6 cosmetics "what are you doing" "im doing some jujutsu showdown" (tell that to your friends) Credits to aymangaming20191 for the map! M1 - melee combo 1,2,3,4 - skills Q - dash F - block G - awaken Inspired by the game Jujutsu Shenanigans

Last updated by the developer 9 Aug 2026, 02:12 UTC.

11
playing (measured 12 Aug 2026, 02:33 UTC)
731,519
lifetime visits
52%
liked (380 👍 / 347 👎)
2,214
favourites (3.0 per 1k visits)
9 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 02:334first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
99 R$
Kill Effects
50 R$
Kill Sounds
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 18:1552no change
14 Aug 2026, 18:0852first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.