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Cheese Touch 🧀

Cheese Touch 🧀

A Roblox experience owned by ez ok.

MinigamesENtagsurvivalcustomization

Description (written by the developer; not a statement by this register)

A classic tag-style game with a fun twist! The Rat has the Cheese Touch -- stay moving, stay sharp, and don’t let them touch you! 🐀 Cheese Touch – Take turns being the "Rat" ⚡ Speed and strategy – Be quick on your feet or you're out 💰 Earn coins – Survive rounds to collect coins and level up 🎨 Customize your look – Buy fun cheeses and chairs to stand out and show off 📈 Track your stats – Keep an eye on your wins and progress 🎉 Invite friends – Play with friends and see who’s the best in the game! ❤️ LIKE the game for new updates and exciting features!

Last updated by the developer 18 Jun 2026, 14:44 UTC.

32
playing (measured 10 Aug 2026, 15:48 UTC)
9,479,176
lifetime visits
63%
liked (4,766 👍 / 2,826 👎)
368,677
favourites (38.9 per 1k visits)
10 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:4815first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
349 R$
X2 Coins
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

E · other3,457,934 · 100.0% win
S · other3,457,698 · 100.0% win
E · other3,457,348 · 100.0% win
E · other3,457,161 · 100.0% win
H · other3,456,803 · 100.0% win
C · other3,456,637 · 100.0% win
You played Cheese Touch! · other3,456,346 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked2 September 2026 — 63 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:3863no change
23 Aug 2026, 20:3763no change
13 Aug 2026, 20:3763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.