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Musical Pass The Bomb 💣🎵

Musical Pass The Bomb 💣🎵

A Roblox experience owned by Ascora Studios.

MinigamesENparty gamemusic mechanicbattle royale

Musical Pass The Bomb is a minigame experience created on 2026-04-24. It currently has 154 players online. The title has accumulated 2,026,424 lifetime visits. User engagement metrics show a 69% like percentage. The experience has received 122,304 favorites from the community.

Description (written by the developer; not a statement by this register)

Welcome to Musical Pass The Bomb 💣🎵 Pass the bomb. Don't get caught. Last one standing wins. 💣 Pass the bomb before the music stops 🎵 Survive each round — the tension gets faster ✨ Use Abilities to mess with other players 💰 Earn coins every round you survive ⚔️ Final 2 players? No more passing — it's a brawl to the finish 👥 Invite friends and cause chaos together

Last updated by the developer 11 Jul 2026, 14:49 UTC.

96
playing (measured 21 Aug 2026, 21:50 UTC)
2,149,798
lifetime visits
69%
liked (558 👍 / 251 👎)
135,881
favourites (63.2 per 1k visits)
24 April 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

96285190.510 August 2026 — 285 players21 August 2026 — 115 players21 August 2026 — 96 players10 August 202621 August 2026
3 measurements spanning 11 days, net -189. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–313 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5096-19
21 Aug 2026, 20:54115-170
10 Aug 2026, 14:03285first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Coins
149 R$
x2 Wins
99 R$
VIP
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Musical Pass The Bomb 💣🎵 · welcome1,195,987 · 100.0% win
1st Win · progression212,797 · 36.9% win
5 Wins · progression6,803 · 1.3% win
10 Wins · progression1,094 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6914 August 2026 — 69 % liked21 August 2026 — 69 % liked21 August 2026 — 69 % liked24 August 2026 — 69 % liked14 August 202624 August 2026
4 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 10:3169no change
21 Aug 2026, 21:5069no change
21 Aug 2026, 20:5469no change
14 Aug 2026, 10:3169first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.