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Word Puzzler!

Word Puzzler!

A Roblox experience owned by SoapySoapy Puzzles.

PuzzleENword puzzlesIQ pointsunscramble

Word Puzzler! is a puzzle experience created on 2025-12-10. It has 578,129 lifetime visits, 2,523 favorites, and a 53% like percentage. Currently, 803 users are playing. The game features word unscrambling, emoji puzzles, and IQ point earning mechanics across themed maps.

Description (written by the developer; not a statement by this register)

Think you're a true word wizard? Prove it across multiple mind-bending challenges! 🚨 This game was designed in English and may not work properly in other languages 🧠 Unscramble jumbled words, decode emoji puzzles, crack wacky gibberish phrases, and more... all in one game! 💡 Make your way around different themed maps and earn IQ points as you go! Earn bonus IQ points for answering quicker! 🏆 Unlock badges as you complete various milestones! Now, let's see if you're up for the challenge... will you be able to reach the end? Find levels to be too challenging or easy? Leave feedback in our group about your experience!

Last updated by the developer 28 Aug 2026, 17:02 UTC.

901
playing (measured 30 Aug 2026, 06:50 UTC)
795,871
lifetime visits
53%
liked (629 👍 / 551 👎)
2,523
favourites (3.2 per 1k visits)
10 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

6611,4781,069.528 August 2026 — 811 players28 August 2026 — 803 players28 August 2026 — 858 players28 August 2026 — 850 players28 August 2026 — 838 players28 August 2026 — 943 players28 August 2026 — 968 players28 August 2026 — 1,100 players28 August 2026 — 1,169 players28 August 2026 — 1,278 players28 August 2026 — 1,430 players28 August 2026 — 1,478 players28 August 2026 — 1,400 players28 August 2026 — 1,309 players28 August 2026 — 1,205 players28 August 2026 — 1,007 players28 August 2026 — 979 players28 August 2026 — 1,057 players28 August 2026 — 1,073 players28 August 2026 — 1,025 players28 August 2026 — 1,022 players28 August 2026 — 942 players29 August 2026 — 924 players29 August 2026 — 963 players29 August 2026 — 939 players29 August 2026 — 870 players29 August 2026 — 772 players29 August 2026 — 719 players29 August 2026 — 696 players29 August 2026 — 824 players29 August 2026 — 775 players29 August 2026 — 772 players29 August 2026 — 814 players29 August 2026 — 872 players29 August 2026 — 940 players29 August 2026 — 993 players29 August 2026 — 895 players29 August 2026 — 782 players29 August 2026 — 799 players29 August 2026 — 713 players29 August 2026 — 724 players29 August 2026 — 661 players29 August 2026 — 739 players29 August 2026 — 702 players29 August 2026 — 728 players29 August 2026 — 780 players30 August 2026 — 879 players30 August 2026 — 1,128 players30 August 2026 — 1,191 players30 August 2026 — 1,064 players30 August 2026 — 1,084 players30 August 2026 — 969 players30 August 2026 — 901 players90128 August 202630 August 2026
53 measurements spanning 2 days, net +90. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 538–1,601 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 53
Measured (UTC)PlayersChange
30 Aug 2026, 06:50901-68
30 Aug 2026, 05:50969-115
30 Aug 2026, 04:501,084+20
30 Aug 2026, 03:501,064-127
30 Aug 2026, 02:501,191+63
30 Aug 2026, 01:501,128+249
30 Aug 2026, 00:50879+99
29 Aug 2026, 23:50780+52
29 Aug 2026, 22:50728+26
29 Aug 2026, 21:50702-37
29 Aug 2026, 20:50739+78
29 Aug 2026, 19:50661-63
29 Aug 2026, 18:50724+11
29 Aug 2026, 17:50713-86
29 Aug 2026, 16:50799+17
29 Aug 2026, 15:50782-113
29 Aug 2026, 14:50895-98
29 Aug 2026, 13:50993+53
29 Aug 2026, 12:50940+68
29 Aug 2026, 11:50872first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

"Wordy Woods" Complete! · progression92,139 · 46.8% win
"Spelling Skies" Completed! · progression26,863 · 12.7% win
"Consonant Canyons" Completed! · progression11,627 · 6.0% win
"Frozen Fluency" Completed! · progression6,162 · 3.7% win
"Syllable Savannah" Completed! · progression3,862 · 2.6% win
"Semantic Swamp" Completed! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 28 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

525352.528 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 52 % liked28 August 2026 — 52 % liked28 August 2026 — 52 % liked28 August 2026 — 52 % liked28 August 2026 — 52 % liked28 August 2026 — 53 % liked28 August 2026 — 52 % liked28 August 2026 — 53 % liked28 August 2026 — 53 % liked28 August 2026 — 52 % liked28 August 2026 — 52 % liked28 August 2026 — 52 % liked28 August 2026 — 53 % liked28 August 2026 — 52 % liked29 August 2026 — 52 % liked29 August 2026 — 52 % liked29 August 2026 — 52 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked29 August 2026 — 53 % liked30 August 2026 — 53 % liked30 August 2026 — 53 % liked30 August 2026 — 53 % liked30 August 2026 — 53 % liked30 August 2026 — 53 % liked30 August 2026 — 53 % liked30 August 2026 — 53 % liked28 August 202630 August 2026
53 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 53
Measured (UTC)% likedChange
30 Aug 2026, 06:5053no change
30 Aug 2026, 05:5053no change
30 Aug 2026, 04:5053no change
30 Aug 2026, 03:5053no change
30 Aug 2026, 02:5053no change
30 Aug 2026, 01:5053no change
30 Aug 2026, 00:5053no change
29 Aug 2026, 23:5053no change
29 Aug 2026, 22:5053no change
29 Aug 2026, 21:5053no change
29 Aug 2026, 20:5053no change
29 Aug 2026, 19:5053no change
29 Aug 2026, 18:5053no change
29 Aug 2026, 17:5053no change
29 Aug 2026, 16:5053no change
29 Aug 2026, 15:5053no change
29 Aug 2026, 14:5053no change
29 Aug 2026, 13:5053no change
29 Aug 2026, 12:5053no change
29 Aug 2026, 11:5053first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.