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Scary Worm Tower Go Up

Scary Worm Tower Go Up

A Roblox experience owned by 점프맵고수 모여라.

HorrorENhorrortower climbco-op

Scary Worm Tower Go Up is a horror experience created on 2025-12-12. It has accumulated 68,572,220 lifetime visits and 2,899,499 favorites. Currently, 139 users are playing. The game holds a 58% like percentage. The description invites players to climb together while warning about heights.

Description (written by the developer; not a statement by this register)

Welcome to Scary Worm Tower Climb! Stick together!! Expedition Be careful of heights if you have a fear of heights

Last updated by the developer 20 Apr 2026, 07:09 UTC.

92
playing (measured 21 Aug 2026, 20:54 UTC)
68,736,208
lifetime visits
57%
liked (15,510 👍 / 11,467 👎)
2,916,859
favourites (42.4 per 1k visits)
12 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9215612410 August 2026 — 156 players21 August 2026 — 92 players10 August 202621 August 2026
2 measurements spanning 11 days, net -64. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–166 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5492-64
10 Aug 2026, 14:15156first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DJ boombox
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome27,054,046 · 100.0% win
Olive · other16,511,642 · 54.0% win
Yellow · other11,130,283 · 35.1% win
Medium blue · other7,648,426 · 23.3% win
Sand green · other5,414,897 · 16.5% win
Medium red · other3,923,095 · 11.9% win
Purple · other2,881,459 · 9.0% win
Green · other2,188,138 · 7.3% win
Blue · other1,686,935 · 5.6% win
Half ! · other1,654,864 · 4.4% win
Red · other1,345,832 · 4.5% win
Orange · other1,086,577 · 3.5% win
Earth green875,307 · 3.0% win
Royal purple · other682,177 · 2.5% win
White · other550,373 · 2.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

575857.521 August 2026 — 58 % liked23 August 2026 — 58 % liked2 September 2026 — 57 % liked21 August 20262 September 2026
3 measurements spanning 12 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 57–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:4957-1
23 Aug 2026, 13:4658no change
21 Aug 2026, 20:5458first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.