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DSRP 2: Simplified Edition

DSRP 2: Simplified Edition

A Roblox experience owned by Degetic's Studios.

OtherENmemesimplicitycustom characters

Description (written by the developer; not a statement by this register)

Simplified Version of DSRP Simply what the players like,Titans and big toilets

Last updated by the developer 9 Aug 2026, 17:40 UTC.

64
playing (measured 10 Aug 2026, 17:08 UTC)
477,886
lifetime visits
75%
liked (339 👍 / 112 👎)
2,197
favourites (4.6 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0834first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DEGETICS COMMANDER [PRE-ORDER]
250 R$
G-TOILET [early access]
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Alpha Tester225,519 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

757675.514 August 2026 — 76 % liked24 August 2026 — 76 % liked3 September 2026 — 75 % liked13 September 2026 — 75 % liked24 September 2026 — 76 % liked4 October 2026 — 76 % liked14 October 2026 — 76 % liked24 October 2026 — 75 % liked14 August 202624 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 01:1675-1
14 Oct 2026, 01:1576no change
4 Oct 2026, 01:0876no change
24 Sept 2026, 01:0776+1
13 Sept 2026, 23:3875no change
3 Sept 2026, 23:3275-1
24 Aug 2026, 22:1776no change
14 Aug 2026, 22:1776first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
23 October 2026
Roblox entity thumbnail
2 October 2026
Roblox entity thumbnail
25 September 2026
Roblox entity thumbnail
11 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.