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2 Player Princess Tycoon 🏰

2 Player Princess Tycoon 🏰

A Roblox experience owned by Carta Ao Tom 74.

TycoonENprincessco-opoffline-earnings

2 Player Princess Tycoon is a tycoon experience created on 2025-12-13. The game has recorded 921,527 lifetime visits and holds 3,954 favorites. Currently, zero players are active. The title maintains a 65 percent like percentage. It features princess-themed gameplay mechanics.

Description (written by the developer; not a statement by this register)

👋 Welcome to the Player Princess Tycoon ! 💾 Your progress will save! Leave and rejoin later to complete your tycoon. 🥳 💸 Farms CASH OFFLINE! ⌛ 👽 Become your favorite Princess Characters, and team up with a friend to build up and upgrade your base! ⚔️ 💗 Like if you enjoyed and have fun with friends! Tags: Cinderella, Ariel, Jasmine, Fronzen, Elsa, Princess, Disney, Castle -TH

Last updated by the developer 25 Jun 2026, 17:42 UTC.

0
playing (measured 10 Aug 2026, 17:02 UTC)
921,527
lifetime visits
65%
liked (265 👍 / 144 👎)
3,958
favourites (4.3 per 1k visits)
13 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:024first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Laser Gun
200 R$
Sword
200 R$
Double Cash
175 R$
Flying Cloud
150 R$
Rocket
150 R$
Race Car
150 R$
Jetpack
150 R$
Fusion Coil
100 R$
Speed Coil
75 R$
Boombox
50 R$
2X Health
25 R$
2X Jump
25 R$
2X Speed
25 R$
Auto Collect
5 R$
Grapple Hook
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6514 August 2026 — 65 % liked24 August 2026 — 65 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 64–66 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:1865no change
14 Aug 2026, 16:1665first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.