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Aura Edit Phonk Tower 🎵

Aura Edit Phonk Tower 🎵

A Roblox experience owned by Clicky Experiences.

TycoonENtower climbingslap mechanicphonk music

Aura Edit Phonk Tower is a tycoon experience created on 2025-12-16. It has accumulated 4,107,059 lifetime visits and 174,472 favorites. Currently, 21 players are active. The experience holds a 93% like percentage. The description mentions slapping mechanics and aura accumulation.

Description (written by the developer; not a statement by this register)

Welcome to Aura Edit Phonk Tower! 🎵 💥 Every slap you land grants +1 Aura, 🔥 Unlock legendary Slaps, 💀 Reach top of the tower get GOLDEN SLAP! 👍 Like and Favorite for more Aura! © 2026 DEVENT Inc. All rights reserved. This experience, its assets, and its design are protected by copyright. Unauthorized copying or redistribution will be reported.

Last updated by the developer 4 Aug 2026, 17:25 UTC.

21
playing (measured 10 Aug 2026, 14:01 UTC)
4,107,059
lifetime visits
93%
liked (12,108 👍 / 850 👎)
175,562
favourites (42.7 per 1k visits)
16 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0114first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Lucky Block [PERMANENT]
1,299 R$
HD Admin
500 R$
Galactic Slap
210 R$
Rainbow Carpet [PERMANENT]
174 R$
Red Laser Gun [PERMANENT]
150 R$
Laser Gun [PERMANENT]
150 R$
God Slap [OP]
135 R$
Flying Cloud [PERMANENT]
119 R$
Giant Slap
110 R$
Invisibility Cape [PERMANENT]
99 R$
Super Coil [PERMANENT]
70 R$
Fusion Coil [PERMANENT]
59 R$
Grapple Hook [PERMANENT]
45 R$
Gravity Coil [PERMANENT]
35 R$
Speed Coil [PERMANENT]
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,068,257 · 100.0% win
Winner · other200,525 · 19.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:1693no change
14 Aug 2026, 03:1593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.