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[🎃UPDATE] Dig Out of School 🏫

[🎃UPDATE] Dig Out of School 🏫

A Roblox experience owned by Dynerix Studio.

AdventureENescapeminigamesschool

[🎃UPDATE] Dig Out of School 🏫 is an adventure experience created on 2025-12-22. It currently has 1,463 players online. The game has accumulated 51,197,464 lifetime visits and 3,265,071 favorites. User engagement shows a 96% like percentage. The description outlines gameplay involving minigames, exploration, trading, and multiple endings.

Description (written by the developer; not a statement by this register)

🏫 You’re stuck in school, and lessons are really boring! 📘 During lessons, complete minigames. ⛏️ Dig, explore, and find a way to escape. 🛒 Trade with students to upgrade your tools and get useful items. 🚪 Discover multiple endings — but don’t get caught! 👥 The game is even more fun with FRIENDS! 👍 Don’t forget to LIKE the game for future cool updates!

Last updated by the developer 24 Oct 2026, 14:17 UTC.

276
playing (measured 28 Oct 2026, 12:50 UTC)
51,372,132
lifetime visits
96%
liked (51,023 👍 / 2,155 👎)
3,265,071
favourites (63.6 per 1k visits)
22 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

982,9361,51727610 August 202628 October 2026
499 measurements spanning 79 days, net -803. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 499
Measured (UTC)PlayersChange
28 Oct 2026, 12:50276-14
28 Oct 2026, 11:50290+59
28 Oct 2026, 10:50231+37
28 Oct 2026, 09:50194+15
28 Oct 2026, 08:50179+1
28 Oct 2026, 07:50178+26
28 Oct 2026, 06:50152-10
28 Oct 2026, 05:50162+6
28 Oct 2026, 04:50156+37
28 Oct 2026, 03:50119-11
28 Oct 2026, 02:50130-5
28 Oct 2026, 01:50135-39
28 Oct 2026, 00:50174-516
27 Oct 2026, 23:50690+302
27 Oct 2026, 22:50388+91
27 Oct 2026, 21:50297+19
27 Oct 2026, 20:50278+8
27 Oct 2026, 19:50270+88
27 Oct 2026, 18:50182-4
27 Oct 2026, 17:50186first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Turbo Drill [PERMANENT]
149 R$
Boxing Glove [😈PERMANENT]
149 R$
Energy Pack ⚡
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome21,773,853 · 100.0% win
FInished Tutorial · welcome4,091,465 · 25.3% win
Basement Ending · progression3,028,851 · 15.4% win
IT Ending · progression1,301,165 · 8.1% win
Freezer Ending · progression1,158,344 · 4.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 202628 October 2026
504 measurements spanning 68 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 504
Measured (UTC)% likedChange
28 Oct 2026, 12:5096no change
28 Oct 2026, 11:5096no change
28 Oct 2026, 10:5096no change
28 Oct 2026, 09:5096no change
28 Oct 2026, 08:5096no change
28 Oct 2026, 07:5096no change
28 Oct 2026, 06:5096no change
28 Oct 2026, 05:5096no change
28 Oct 2026, 04:5096no change
28 Oct 2026, 03:5096no change
28 Oct 2026, 02:5096no change
28 Oct 2026, 01:5096no change
28 Oct 2026, 00:5096no change
27 Oct 2026, 23:5096no change
27 Oct 2026, 22:5096no change
27 Oct 2026, 21:5096no change
27 Oct 2026, 20:5096no change
27 Oct 2026, 19:5096no change
27 Oct 2026, 18:5096no change
27 Oct 2026, 17:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.