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Rob Grandma! 👵

Rob Grandma! 👵

A Roblox experience owned by Rob Grandma.

AdventureENstealthheistmultiplayer

Rob Grandma! 👵 (2026) is an adventure game on Roblox, measured at over 13.9 million lifetime visits. It records 82 playing now, a like rating of 87%, 26,271 favourites.

Description (written by the developer; not a statement by this register)

💀 Rob Grandma 👵 WITHOUT getting caught! 🤑 Steal Grandma's stuff and bring it outside! 😱 Use your gears to fight Grandma!

Last updated by the developer 3 Oct 2026, 15:19 UTC.

82
playing (measured 8 Oct 2026, 01:50 UTC)
13,946,066
lifetime visits
87%
liked (10,368 👍 / 1,551 👎)
27,934
favourites (2.0 per 1k visits)
24 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

821,257669.517 September 20268 October 2026
500 measurements spanning 21 days, net -246. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
8 Oct 2026, 01:5082-22
8 Oct 2026, 00:50104-3
7 Oct 2026, 23:50107+4
7 Oct 2026, 22:50103-32
7 Oct 2026, 21:50135-33
7 Oct 2026, 20:50168-39
7 Oct 2026, 19:50207-137
7 Oct 2026, 18:50344-69
7 Oct 2026, 17:50413-60
7 Oct 2026, 16:50473+16
7 Oct 2026, 15:50457-10
7 Oct 2026, 14:50467+78
7 Oct 2026, 13:50389-13
7 Oct 2026, 12:50402-20
7 Oct 2026, 11:50422+82
7 Oct 2026, 10:50340+20
7 Oct 2026, 09:50320+38
7 Oct 2026, 08:50282+20
7 Oct 2026, 07:50262+66
7 Oct 2026, 06:50196first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
249 R$
2x Grandma Luck
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8713 August 202622 October 2026
1132 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1132
Measured (UTC)% likedChange
22 Oct 2026, 20:5187no change
12 Oct 2026, 20:4987no change
8 Oct 2026, 01:5087no change
8 Oct 2026, 00:5087no change
7 Oct 2026, 23:5087no change
7 Oct 2026, 22:5087no change
7 Oct 2026, 21:5087no change
7 Oct 2026, 20:5087no change
7 Oct 2026, 19:5087no change
7 Oct 2026, 18:5087no change
7 Oct 2026, 17:5087no change
7 Oct 2026, 16:5087no change
7 Oct 2026, 15:5087no change
7 Oct 2026, 14:5087no change
7 Oct 2026, 13:5087no change
7 Oct 2026, 12:5087no change
7 Oct 2026, 11:5087no change
7 Oct 2026, 10:5087no change
7 Oct 2026, 09:5087no change
7 Oct 2026, 08:5087first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.