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[PETS] Roll a Snowball

[PETS] Roll a Snowball

A Roblox experience owned by SNOWROLLERS.

TycoonENsnowball rollingpet hatchingincremental growth

[PETS] Roll a Snowball is a tycoon experience created on 2025-12-23. It has recorded 2,426,081 lifetime visits and 16,528 favorites. Currently, two users are playing. The experience holds a 97% like percentage. Players roll snowballs to grow them, sell for coins, and hatch pets. The game features multiple zones with increasing difficulty and upgrade options.

Description (written by the developer; not a statement by this register)

Roll snow to grow your snowball ❄️ Sell for coins 💸 Hatch pets 🐾 Unlock new zones with tougher snow, better multipliers, and stronger upgrades. Each area lets you grow bigger than before. Simple. Fun. Addicting. Credits: Lead Programmer: @dawid50123 Programmer & UI Designer: @olgierdowo 3D Modeller & GFX Artist: @N3Developer

Last updated by the developer 7 Aug 2026, 20:53 UTC.

2
playing (measured 10 Aug 2026, 17:34 UTC)
2,426,081
lifetime visits
97%
liked (14,617 👍 / 418 👎)
16,536
favourites (6.8 per 1k visits)
23 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Upgrade Squad
299 R$
Auto Collect
249 R$
Unlimited Potions
199 R$
Tripple Hatch
149 R$
VIP
149 R$
More Pet Space
99 R$
Auto Sell
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 07:4797no change
14 Aug 2026, 07:4697first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.