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[🏀] Clutch Basketball

[🏀] Clutch Basketball

A Roblox experience owned by #NOC0MP.

SportsENsportsmultiplayerarcade

Clutch Basketball is a sports experience created on 2025-12-25. It has 2,403,154 lifetime visits and 5,305 favorites. Currently, 112 users are playing. The experience holds a 61% like percentage. It is categorized under the sports genre.

Description (written by the developer; not a statement by this register)

🏀Welcome to Clutch Basketball ! A new Basketball experience where you can Compete in pickup games with your friends and boost your reputation🏀 Leave a like 👍 and favorite ⭐ for more Clutch Basketball updates! Tags: Arcade Basketball, Practical Basketball, Playground Basketball, Basketball Legends

Last updated by the developer 10 Jul 2026, 20:54 UTC.

93
playing (measured 21 Aug 2026, 20:54 UTC)
2,506,533
lifetime visits
60%
liked (1,664 👍 / 1,094 👎)
5,816
favourites (2.3 per 1k visits)
25 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

509371.510 August 2026 — 50 players21 August 2026 — 93 players10 August 202621 August 2026
2 measurements spanning 11 days, net +43. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–99 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5493+43
10 Aug 2026, 17:3850first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Banana Mascot
320 R$
Bear Mascot
320 R$
Ape Mascot
240 R$
VIP
199 R$
Avatar
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

606160.514 August 2026 — 61 % liked21 August 2026 — 61 % liked24 August 2026 — 60 % liked14 August 202624 August 2026
3 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 60–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:1660-1
21 Aug 2026, 20:5461no change
14 Aug 2026, 08:1561first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.