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Climb Scary FNAF Tower

Climb Scary FNAF Tower

A Roblox experience owned by Chopped Cheese Games.

HorrorENFive Nights at Freddy'sTower ClimbingHorror

Climb Scary FNAF Tower is a horror experience created on 2025-12-28. It has accumulated 22,694,927 lifetime visits and 28,783 favorites. Currently, 63 users are playing. The title holds a 77% like percentage. The game draws inspiration from various scary games and FNAF.

Description (written by the developer; not a statement by this register)

👋 Welcome to Scary FNAF Tower ❓ Can you reach the top without being eaten? (I don't think you can) 🛠️ Next Update: ??? Inspired by various scary games and FNAF

Last updated by the developer 19 Jul 2026, 01:22 UTC.

63
playing (measured 10 Aug 2026, 14:34 UTC)
22,694,927
lifetime visits
77%
liked (8,417 👍 / 2,529 👎)
29,387
favourites (1.3 per 1k visits)
28 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3449first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Boss
1,799 R$
Admin
699 R$
Infinite Taser
399 R$
Flying Golden Carpet
299 R$
Infinite Jetpack
249 R$
V.I.P
199 R$
Aura Slap
59 R$
Speed Coil
59 R$
[OP] Default Slap
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7713 August 2026 — 77 % liked23 August 2026 — 77 % liked2 September 2026 — 77 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3477no change
23 Aug 2026, 16:1977no change
13 Aug 2026, 16:0877first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.