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Training To Climb [💪2X]

Training To Climb [💪2X]

A Roblox experience owned by Training To Climb.

SimulatorENclimbingworkoutmultiplier

Training To Climb [💪2X] is a simulator experience from 2025 with over 23.1 million lifetime visits. It records 522 playing now, a like rating of 93%, 50,549 favourites.

Description (written by the developer; not a statement by this register)

💪Welcome to Train To Climb! 🌍Start your journey as a newbie and work out! Build the mightiest muscles, climb all the way to the top, and unlock brand-new worlds! 【How to Play】 💪Do various workouts to strengthen your body! 💰Buy pets to boost your workout multipliers! 🎮Climb and jump to earn coins! ☁️Keep climbing upward until you reach the peak!

Last updated by the developer 17 Oct 2026, 04:11 UTC.

142
playing (measured 29 Oct 2026, 09:50 UTC)
23,994,815
lifetime visits
93%
liked (38,948 👍 / 3,004 👎)
53,574
favourites (2.2 per 1k visits)
30 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1032,5631,3331428 October 202629 October 2026
500 measurements spanning 21 days, net -1,046. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
29 Oct 2026, 09:50142+24
29 Oct 2026, 08:50118-10
29 Oct 2026, 07:50128+25
29 Oct 2026, 06:50103-26
29 Oct 2026, 05:50129-4
29 Oct 2026, 04:50133+8
29 Oct 2026, 03:50125-6
29 Oct 2026, 02:50131-35
29 Oct 2026, 01:50166-101
29 Oct 2026, 00:50267-720
28 Oct 2026, 23:50987+464
28 Oct 2026, 22:50523+124
28 Oct 2026, 21:50399-13
28 Oct 2026, 20:50412+139
28 Oct 2026, 19:50273+32
28 Oct 2026, 18:50241-26
28 Oct 2026, 17:50267+20
28 Oct 2026, 16:50247+57
28 Oct 2026, 15:50190-46
28 Oct 2026, 14:50236first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gojo
99 R$
Dark Reaper
99 R$
Zeus
49 R$
Purple Emperor
49 R$
Space Marine
19 R$
Black Flash
19 R$
Leg x7
15 R$
Body x7
15 R$
Super Luck
15 R$
Leg x5
10 R$
Good Luck
10 R$
Body x5
10 R$
Luck
5 R$
Body x2
5 R$
+50 Capacity
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9313 August 202629 October 2026
1635 measurements spanning 77 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1635
Measured (UTC)% likedChange
29 Oct 2026, 09:5093no change
29 Oct 2026, 08:5093no change
29 Oct 2026, 07:5093no change
29 Oct 2026, 06:5093no change
29 Oct 2026, 05:5093no change
29 Oct 2026, 04:5093no change
29 Oct 2026, 03:5093no change
29 Oct 2026, 02:5093no change
29 Oct 2026, 01:5093no change
29 Oct 2026, 00:5093no change
28 Oct 2026, 23:5093no change
28 Oct 2026, 22:5093no change
28 Oct 2026, 21:5093no change
28 Oct 2026, 20:5093no change
28 Oct 2026, 19:5093no change
28 Oct 2026, 18:5093no change
28 Oct 2026, 17:5093no change
28 Oct 2026, 16:5093no change
28 Oct 2026, 15:5093no change
28 Oct 2026, 14:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.