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💎 ROB IT

💎 ROB IT

A Roblox experience owned by SHHH SNEAKY STUDIOS.

AdventureENheist missionsstealthstealing

💎 ROB IT is a roleplay experience created on 2025-12-31. It has accumulated 240,002,296 lifetime visits and currently has 4,194 players online. The game holds 207,242 favorites and maintains a 96% like percentage.

Description (written by the developer; not a statement by this register)

💎Are you ready to ROB IT?💎 HOW DO I ROB? - Select your mission 🗺️ - Break in and steal everything 💰 - Don't let the guard see you 🤫

Last updated by the developer 4 Sept 2026, 21:18 UTC.

4,926
playing (measured 5 Sept 2026, 23:50 UTC)
258,339,861
lifetime visits
96%
liked (201,674 👍 / 8,212 👎)
228,958
favourites (0.9 per 1k visits)
31 December 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,9388,0905,0144,92610 August 20265 September 2026
362 measurements spanning 26 days, net +1,311. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,015–9,013 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 362
Measured (UTC)PlayersChange
5 Sept 2026, 23:504,926+526
5 Sept 2026, 22:504,400-299
5 Sept 2026, 21:504,699-646
5 Sept 2026, 20:505,345-792
5 Sept 2026, 19:506,137-221
5 Sept 2026, 18:506,358-486
5 Sept 2026, 17:506,844+2,570
5 Sept 2026, 16:504,274-3,058
5 Sept 2026, 15:507,332-273
5 Sept 2026, 14:507,605-485
5 Sept 2026, 13:508,090+389
5 Sept 2026, 12:507,701+762
5 Sept 2026, 11:506,939+53
5 Sept 2026, 10:506,886+15
5 Sept 2026, 09:506,871+425
5 Sept 2026, 08:506,446+31
5 Sept 2026, 07:506,415+573
5 Sept 2026, 06:505,842+609
5 Sept 2026, 05:505,233+588
5 Sept 2026, 04:504,645first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Steal 1 Item · other38,506,668 · 69.2% win
1 Robbed · other33,028,334 · 60.8% win
Break 1 Window · progression32,500,268 · 59.7% win
Caught · other32,118,828 · 57.5% win
House · other29,610,991 · 56.2% win
Break a Door · progression20,152,340 · 35.8% win
Toilet · other17,607,218 · 32.5% win
1 K.O. · progression16,061,910 · 29.0% win
Jewerly Store · other12,158,556 · 20.6% win
5 Robbed · other10,507,652 · 18.4% win
Mansion · other8,039,151 · 12.7% win
Purchase Any Class · other7,517,867 · 12.8% win
Perfect Run · progression6,854,523 · 11.4% win
Jewerly Store Completed · progression6,308,540 · 10.6% win
Steal 100 Items · collection6,013,637 · 9.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9621 August 20265 September 2026
363 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 363
Measured (UTC)% likedChange
5 Sept 2026, 23:5096no change
5 Sept 2026, 22:5096no change
5 Sept 2026, 21:5096no change
5 Sept 2026, 20:5096no change
5 Sept 2026, 19:5096no change
5 Sept 2026, 18:5096no change
5 Sept 2026, 17:5096no change
5 Sept 2026, 16:5096no change
5 Sept 2026, 15:5096no change
5 Sept 2026, 14:5096no change
5 Sept 2026, 13:5096no change
5 Sept 2026, 12:5096no change
5 Sept 2026, 11:5096no change
5 Sept 2026, 10:5096no change
5 Sept 2026, 09:5096no change
5 Sept 2026, 08:5096no change
5 Sept 2026, 07:5096no change
5 Sept 2026, 06:5096no change
5 Sept 2026, 05:5096no change
5 Sept 2026, 04:5096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.