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🚪Dig Out of Backrooms

🚪Dig Out of Backrooms

A Roblox experience owned by 2 Player Games!.

HorrorENbackroomshorrorsurvival

🚪Dig Out of Backrooms is a horror experience created on 2026-01-03. It records 4,173,741 lifetime visits and 16,176 favorites. Currently, 85 users are playing. The title holds an 86% like percentage. Players navigate endless Backrooms to dig for items and trade with survivors while avoiding the Entity.

Description (written by the developer; not a statement by this register)

😱 You’re lost in the endless Backrooms, and there’s only one escape.... dig your way out. 🔁 Dig up strange items below the surface and trade with the mysterious buff Backrooms guy and other survivors. ⚠️ Avoid the Entity! If the Entity wakes up and sees you… it’s over. You’re trapped in the Backrooms forever.

Last updated by the developer 30 Jul 2026, 17:59 UTC.

85
playing (measured 10 Aug 2026, 14:31 UTC)
4,173,741
lifetime visits
86%
liked (6,232 👍 / 973 👎)
16,505
favourites (4.0 per 1k visits)
3 January 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3185first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP DRILL [PERMANENT]
695 R$
X-RAY GOGGLES [PERMANENT]
395 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:1686no change
14 Aug 2026, 03:1586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.